Fixed exceptions in CharacterNetworking.WriteStatus if a characters stun timer goes over 60.0

This commit is contained in:
Joonas Rikkonen
2017-06-07 20:20:14 +03:00
parent 4395179afa
commit 9527d53558
2 changed files with 5 additions and 2 deletions
@@ -620,8 +620,7 @@ namespace Barotrauma
msg.Write(Stun > 0.0f);
if (Stun > 0.0f)
{
Stun = MathHelper.Clamp(Stun, 0.0f, 60.0f);
msg.WriteRangedSingle(Stun, 0.0f, 60.0f, 8);
msg.WriteRangedSingle(MathHelper.Clamp(Stun, 0.0f, MaxStun), 0.0f, MaxStun, 8);
}
msg.Write(HuskInfectionState > 0.0f);