Merge branch 'unstable-tests' of https://github.com/evilfactory/Barotrauma-lua-attempt into unstable-tests

This commit is contained in:
Oiltanker
2022-04-17 20:41:06 +03:00
2 changed files with 10 additions and 10 deletions
@@ -1257,17 +1257,17 @@ namespace Barotrauma
commands.Add(new Command("install_cl_lua", "Installs client-Side Lua into your client.", (string[] args) =>
{
ContentPackage luaPackage = LuaCsSetup.GetPackage();
ContentPackage luaCsPackage = LuaCsSetup.GetPackage();
if (luaPackage == null)
if (luaCsPackage == null)
{
GameMain.Server.SendChatMessage("Couldn't find the LuaForBarotrauma package.", ChatMessageType.ServerMessageBox);
GameMain.Server.SendChatMessage("Couldn't find the LuaCsForBarotrauma package.", ChatMessageType.ServerMessageBox);
return;
}
try
{
string path = Path.GetDirectoryName(luaPackage.Path);
string path = Path.GetDirectoryName(luaCsPackage.Path);
string[] filesToCopy = new string[]
{
@@ -1297,7 +1297,7 @@ namespace Barotrauma
File.Copy(Path.Combine(path, "Binary", file), file, true);
}
File.WriteAllText(LuaCsSetup.VERSION_FILE, luaPackage.ModVersion);
File.WriteAllText(LuaCsSetup.VERSION_FILE, luaCsPackage.ModVersion);
}
catch (UnauthorizedAccessException e)
{
@@ -47,7 +47,7 @@ namespace Barotrauma
{
foreach (ContentPackage package in ContentPackageManager.LocalPackages)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
if (package.NameMatches(new Identifier("LuaCsForBarotraumaUnstable")))
{
return package;
}
@@ -55,7 +55,7 @@ namespace Barotrauma
foreach (ContentPackage package in ContentPackageManager.AllPackages)
{
if (package.NameMatches(new Identifier("LuaForBarotraumaUnstable")))
if (package.NameMatches(new Identifier("LuaCsForBarotraumaUnstable")))
{
return package;
}
@@ -372,7 +372,7 @@ namespace Barotrauma
}
ContentPackage luaPackage = GetPackage();
ContentPackage luaCsPackage = GetPackage();
if (File.Exists(LUASETUP_FILE))
{
@@ -385,9 +385,9 @@ namespace Barotrauma
HandleException(e);
}
}
else if (luaPackage != null)
else if (luaCsPackage != null)
{
string path = Path.GetDirectoryName(luaPackage.Path);
string path = Path.GetDirectoryName(luaCsPackage.Path);
try
{