Characters that aren't inside a hull or can't enter subs won't attempt to play a walking animation

This commit is contained in:
Regalis
2016-09-07 20:18:52 +03:00
parent 9463b18993
commit 94cec67a2b
@@ -77,7 +77,7 @@ namespace Barotrauma
{ {
UpdateSineAnim(deltaTime); UpdateSineAnim(deltaTime);
} }
else else if (currentHull != null && CanEnterSubmarine)
{ {
UpdateWalkAnim(deltaTime); UpdateWalkAnim(deltaTime);
} }
@@ -119,7 +119,6 @@ namespace Barotrauma
} }
} }
//if (stunTimer > gameTime.TotalGameTime.TotalMilliseconds) return;
if (!flip) return; if (!flip) return;
flipTimer += deltaTime; flipTimer += deltaTime;