diff --git a/Subsurface/Source/Characters/Animation/FishAnimController.cs b/Subsurface/Source/Characters/Animation/FishAnimController.cs index 3d9fee235..a800dd0e1 100644 --- a/Subsurface/Source/Characters/Animation/FishAnimController.cs +++ b/Subsurface/Source/Characters/Animation/FishAnimController.cs @@ -77,7 +77,7 @@ namespace Barotrauma { UpdateSineAnim(deltaTime); } - else + else if (currentHull != null && CanEnterSubmarine) { UpdateWalkAnim(deltaTime); } @@ -119,7 +119,6 @@ namespace Barotrauma } } - //if (stunTimer > gameTime.TotalGameTime.TotalMilliseconds) return; if (!flip) return; flipTimer += deltaTime;