Completely destroyed game

Looks like a lot more than just netcode is getting rewritten. Removing coroutines because there are better ways of handling asynchronous tasks, removing filestream because that's to be reimplemented later
This commit is contained in:
juanjp600
2016-08-30 19:59:14 -03:00
parent 37ffd64490
commit 9416eb64d7
31 changed files with 72 additions and 1437 deletions

View File

@@ -16,10 +16,7 @@ namespace Barotrauma.Networking
private NetClient client;
private GUIMessageBox reconnectBox;
private FileStreamReceiver fileStreamReceiver;
private Queue<Pair<string, FileTransferMessageType>> requestFileQueue;
private GUIButton endRoundButton;
private GUITickBox endVoteTickBox;
@@ -45,12 +42,7 @@ namespace Barotrauma.Networking
return otherClients;
}
}
public string ActiveFileTransferName
{
get { return (fileStreamReceiver == null || fileStreamReceiver.Status == FileTransferStatus.Finished) ? "" : fileStreamReceiver.FileName; }
}
public GameClient(string newName)
{
endVoteTickBox = new GUITickBox(new Rectangle(GameMain.GraphicsWidth - 170, 20, 20, 20), "End round", Alignment.TopLeft, inGameHUD);
@@ -76,9 +68,7 @@ namespace Barotrauma.Networking
Hull.EditWater = false;
name = newName;
requestFileQueue = new Queue<Pair<string, FileTransferMessageType>>();
characterInfo = new CharacterInfo(Character.HumanConfigFile, name);
characterInfo.Job = null;
@@ -125,8 +115,7 @@ namespace Barotrauma.Networking
netPeer = client;
client.Start();
NetOutgoingMessage outmsg = client.CreateMessage();
outmsg.Write((byte)PacketTypes.Login);
NetOutgoingMessage outmsg = client.CreateMessage();
System.Net.IPEndPoint IPEndPoint = null;
@@ -326,16 +315,14 @@ namespace Barotrauma.Networking
}
else if (gameStarted)
{
new NetworkEvent(NetworkEventType.EntityUpdate, myCharacter.ID, true);
}
}
// Update current time
updateTimer = DateTime.Now + updateInterval;
}
private CoroutineHandle startGameCoroutine;
/// <summary>
/// Check for new incoming messages from server
/// </summary>
@@ -343,14 +330,6 @@ namespace Barotrauma.Networking
{
// Create new incoming message holder
NetIncomingMessage inc;
if (startGameCoroutine != null && CoroutineManager.IsCoroutineRunning(startGameCoroutine)) return;
if (fileStreamReceiver == null && requestFileQueue.Count > 0)
{
var newRequest = requestFileQueue.Dequeue();
RequestFile(newRequest.First, newRequest.Second);
}
while ((inc = client.ReadMessage()) != null)
{
@@ -586,96 +565,7 @@ namespace Barotrauma.Networking
return true;
}
public void RequestFile(string file, FileTransferMessageType fileType)
{
if (fileStreamReceiver!=null)
{
var request = new Pair<string, FileTransferMessageType>()
{
First = file,
Second = fileType
};
requestFileQueue.Enqueue(request);
return;
}
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.RequestFile);
msg.Write((byte)fileType);
msg.Write(file);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
fileStreamReceiver = new FileStreamReceiver(client, Path.Combine(Submarine.SavePath, "Downloaded"), fileType, OnFileReceived);
}
private void OnFileReceived(FileStreamReceiver receiver)
{
if (receiver.Status == FileTransferStatus.Error)
{
new GUIMessageBox("Error while receiving file from server", receiver.ErrorMessage, 400, 350);
receiver.DeleteFile();
}
else if (receiver.Status == FileTransferStatus.Finished)
{
new GUIMessageBox("Download finished", "File ''" + receiver.FileName + "'' was downloaded succesfully.");
switch (receiver.FileType)
{
case FileTransferMessageType.Submarine:
Submarine.SavedSubmarines.RemoveAll(s => s.Name + ".sub" == receiver.FileName);
for (int i = 0; i<2; i++)
{
var textBlock = (i == 0) ?
GameMain.NetLobbyScreen.ShuttleList.ListBox.children.Find(c => (c.UserData as Submarine).Name+".sub" == receiver.FileName) :
GameMain.NetLobbyScreen.SubList.children.Find(c => (c.UserData as Submarine).Name+".sub" == receiver.FileName);
if (textBlock == null) continue;
(textBlock as GUITextBlock).TextColor = Color.White;
var newSub = new Submarine(receiver.FilePath);
Submarine.SavedSubmarines.Add(newSub);
textBlock.UserData = newSub;
}
break;
}
}
fileStreamReceiver = null;
}
private void CancelFileTransfer()
{
fileStreamReceiver.DeleteFile();
fileStreamReceiver.Dispose();
fileStreamReceiver = null;
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.RequestFile);
msg.Write((byte)FileTransferMessageType.Cancel);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
}
public override void KickPlayer(string kickedName, bool ban)
{
if (!permissions.HasFlag(ClientPermissions.Kick) && !ban) return;
if (!permissions.HasFlag(ClientPermissions.Ban) && ban) return;
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.KickPlayer);
msg.Write(ban);
msg.Write(kickedName);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
}
public bool VoteForKick(GUIButton button, object userdata)
{
var votedClient = otherClients.Find(c => c.Character == userdata);
@@ -695,7 +585,7 @@ namespace Barotrauma.Networking
public void Vote(VoteType voteType, object userData)
{
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.Vote);
msg.Write((byte)voteType);
switch (voteType)
@@ -723,7 +613,7 @@ namespace Barotrauma.Networking
public bool SpectateClicked(GUIButton button, object userData)
{
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.SpectateRequest);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
@@ -754,7 +644,6 @@ namespace Barotrauma.Networking
if (characterInfo == null) return;
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.CharacterInfo);
msg.Write(characterInfo.Name);
msg.Write(characterInfo.Gender == Gender.Male);