Disabled networkevent
Changing the way each item handles its own network updating
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File diff suppressed because it is too large
Load Diff
@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.5.1.1")]
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[assembly: AssemblyFileVersion("0.5.1.1")]
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[assembly: AssemblyVersion("0.5.1.600")]
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[assembly: AssemblyFileVersion("0.5.1.600")]
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@@ -167,9 +167,9 @@ namespace Barotrauma.Networking
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}
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String sendPw = "";
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if (password.Length>0)
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{
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sendPw = Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(password)));
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if (password.Length>0)
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{
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sendPw = Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(password)));
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}
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CoroutineManager.StartCoroutine(WaitForStartingInfo(sendPw));
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@@ -822,9 +822,7 @@ namespace Barotrauma.Networking
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{
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GameMain.GameSession.CrewManager.characters.Add(character);
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}
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Item.Spawner.ReadNetworkData(inc);
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if (ownerId == myID)
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{
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myCharacter = character;
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@@ -353,7 +353,7 @@ namespace Barotrauma.Networking
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{
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if (c.FileStreamSender != null) UpdateFileTransfer(c, deltaTime);
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c.ReliableChannel.Update(deltaTime);
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//c.ReliableChannel.Update(deltaTime);
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//slowly reset spam timers
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c.ChatSpamTimer = Math.Max(0.0f, c.ChatSpamTimer - deltaTime);
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@@ -1509,12 +1509,7 @@ namespace Barotrauma.Networking
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foreach (Client c in recipients)
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{
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ReliableMessage msg = c.ReliableChannel.CreateMessage();
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msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
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message.WriteNetworkMessage(msg.InnerMessage);
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c.ReliableChannel.SendMessage(msg, c.Connection);
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}
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}
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@@ -1577,12 +1572,7 @@ namespace Barotrauma.Networking
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public void SendChatMessage(ChatMessage chatMessage, Client recipient)
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{
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ReliableMessage msg = recipient.ReliableChannel.CreateMessage();
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msg.InnerMessage.Write((byte)PacketTypes.Chatmessage);
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chatMessage.WriteNetworkMessage(msg.InnerMessage);
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recipient.ReliableChannel.SendMessage(msg, recipient.Connection);
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}
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public void SendChatMessage(ChatMessage chatMessage, List<Client> recipients)
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@@ -1668,7 +1658,6 @@ namespace Barotrauma.Networking
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msg.Write((byte)c.Info.HeadSpriteId);
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msg.Write(c.Info.Job == null ? "" : c.Info.Job.Name);
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Item.Spawner.FillNetworkData(msg, c.SpawnItems);
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}
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}
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@@ -237,11 +237,11 @@ namespace Barotrauma.Networking
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return false;
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}
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if (resend)
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/*if (resend)
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{
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var resendEvent = new NetworkEvent(eventType, id, false, data);
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resendEvent.SenderConnection = message.SenderConnection;
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}
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}*/
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return true;
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}
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