(d616acca8) Empty contained item indicators (oxygen tank, battery, etc indicators) keep pulsating when they're empty

This commit is contained in:
Joonas Rikkonen
2019-06-09 17:37:25 +03:00
parent effcbd93c6
commit 9341ac772d

View File

@@ -875,7 +875,7 @@ namespace Barotrauma
containedIndicatorArea.Width / (float)indicatorSprite.SourceRect.Width,
containedIndicatorArea.Height / (float)indicatorSprite.SourceRect.Height);
if (containedState > 0.0f && containedState < 0.25f)
if (containedState >= 0.0f && containedState < 0.25f)
{
indicatorScale += ((float)Math.Sin(Timing.TotalTime * 5.0f) + 1.0f) * 0.25f;
}