Functional level generation + moving the submarine

This commit is contained in:
Regalis
2015-06-26 23:05:51 +03:00
parent bda9b31cbe
commit 9237a9efe2
48 changed files with 1629 additions and 750 deletions

View File

@@ -127,7 +127,9 @@
<Compile Include="Map\Level.cs" />
<Compile Include="Map\Lights\ConvexHull.cs" />
<Compile Include="Map\Lights\LightManager.cs" />
<Compile Include="Map\MapHash.cs" />
<Compile Include="Map\Location.cs" />
<Compile Include="Map\Map.cs" />
<Compile Include="Map\Md5Hash.cs" />
<Compile Include="Map\Voronoi.cs" />
<Compile Include="Map\VoronoiElements.cs" />
<Compile Include="Physics\PhysicsBody.cs" />
@@ -161,7 +163,7 @@
<Compile Include="Items\Components\Projectile.cs" />
<Compile Include="Map\MapEntity.cs" />
<Compile Include="Map\MapEntityPrefab.cs" />
<Compile Include="Map\Map.cs" />
<Compile Include="Map\Submarine.cs" />
<Compile Include="Map\Structure.cs" />
<Compile Include="Map\StructurePrefab.cs" />
<Compile Include="Map\WaterRenderer.cs" />