Functional level generation + moving the submarine

This commit is contained in:
Regalis
2015-06-26 23:05:51 +03:00
parent bda9b31cbe
commit 9237a9efe2
48 changed files with 1629 additions and 750 deletions

View File

@@ -229,7 +229,7 @@ namespace Subsurface
graphics.Clear(new Color(0.051f, 0.149f, 0.271f, 1.0f));
Map.Draw(spriteBatch, true);
Submarine.Draw(spriteBatch, true);
if (!characterMode)
{