Functional level generation + moving the submarine
This commit is contained in:
@@ -229,7 +229,7 @@ namespace Subsurface
|
||||
|
||||
graphics.Clear(new Color(0.051f, 0.149f, 0.271f, 1.0f));
|
||||
|
||||
Map.Draw(spriteBatch, true);
|
||||
Submarine.Draw(spriteBatch, true);
|
||||
|
||||
if (!characterMode)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user