Functional level generation + moving the submarine

This commit is contained in:
Regalis
2015-06-26 23:05:51 +03:00
parent bda9b31cbe
commit 9237a9efe2
48 changed files with 1629 additions and 750 deletions
+1 -1
View File
@@ -60,7 +60,7 @@ namespace Subsurface
public override void UpdatePlacing(SpriteBatch spriteBatch, Camera cam)
{
Vector2 position = Map.MouseToWorldGrid(cam);
Vector2 position = Submarine.MouseToWorldGrid(cam);
if (!resizeHorizontal && !resizeVertical)
{