Functional level generation + moving the submarine

This commit is contained in:
Regalis
2015-06-26 23:05:51 +03:00
parent bda9b31cbe
commit 9237a9efe2
48 changed files with 1629 additions and 750 deletions
+2 -2
View File
@@ -109,8 +109,8 @@ namespace Subsurface.Items.Components
ignoredBodies.Add(limb.body.FarseerBody);
}
Body targetBody = Map.PickBody(TransformedBarrelPos, targetPosition, ignoredBodies);
pickedPosition = Map.LastPickedPosition;
Body targetBody = Submarine.PickBody(TransformedBarrelPos, targetPosition, ignoredBodies);
pickedPosition = Submarine.LastPickedPosition;
if (targetBody==null || targetBody.UserData==null) return true;