(6c6831abf) Some new sounds, fixed damage sounds not being played if no damage modifiers are applied
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@@ -598,6 +598,7 @@ namespace Barotrauma
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var limbHealth = limbHealths.OrderByDescending(l => l.TotalDamage).FirstOrDefault();
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selectedLimbIndex = limbHealths.IndexOf(limbHealth);
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}
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}
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LimbHealth selectedLimb = selectedLimbIndex < 0 ? highlightedLimb : limbHealths[selectedLimbIndex];
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if (selectedLimb != currentDisplayedLimb || forceAfflictionContainerUpdate)
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