Giveperm and revokeperm commands work correctly now when used by clients

This commit is contained in:
Joonas Rikkonen
2017-12-20 18:58:27 +02:00
parent 3e4d2c5a8a
commit 91699b26a6
@@ -342,22 +342,76 @@ namespace Barotrauma
if (perm.ToLower() == "all")
{
permission = ClientPermissions.EndRound | ClientPermissions.Kick | ClientPermissions.Ban |
ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign | ClientPermissions.ConsoleCommands;
ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign | ClientPermissions.ConsoleCommands;
}
else
{
Enum.TryParse(perm, out permission);
if (!Enum.TryParse(perm, true, out permission))
{
NewMessage(perm + " is not a valid permission!", Color.Red);
return;
}
}
client.GivePermission(permission);
GameMain.Server.UpdateClientPermissions(client);
NewMessage("Granted " + perm + " permissions to " + client.Name + ".", Color.White);
});
},
(string[] args) =>
{
#if CLIENT
if (args.Length < 1) return;
int id;
if (!int.TryParse(args[0], out id))
{
ThrowError("\"" + id + "\" is not a valid client ID.");
return;
}
ShowQuestionPrompt("Permission to grant to client #" + id + "?", (perm) =>
{
GameMain.Client.SendConsoleCommand("giveperm " +id + " " + perm);
});
#endif
},
(Client senderClient, Vector2 cursorWorldPos, string[] args) =>
{
if (args.Length < 2) return;
int id;
int.TryParse(args[0], out id);
var client = GameMain.Server.ConnectedClients.Find(c => c.ID == id);
if (client == null)
{
GameMain.Server.SendChatMessage("Client id \"" + id + "\" not found.", senderClient);
return;
}
string perm = string.Join("", args.Skip(1));
ClientPermissions permission = ClientPermissions.None;
if (perm.ToLower() == "all")
{
permission = ClientPermissions.EndRound | ClientPermissions.Kick | ClientPermissions.Ban |
ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign | ClientPermissions.ConsoleCommands;
}
else
{
if (!Enum.TryParse(perm, true, out permission))
{
GameMain.Server.SendChatMessage(perm + " is not a valid permission!", senderClient);
return;
}
}
client.GivePermission(permission);
GameMain.Server.UpdateClientPermissions(client);
GameMain.Server.SendChatMessage("Granted " + perm + " permissions to " + client.Name + ".", senderClient);
NewMessage(senderClient.Name + " granted " + perm + " permissions to " + client.Name + ".", Color.White);
}));
commands.Add(new Command("revokeperm", "revokeperm [id]: Revokes administrative permissions to the player with the specified client ID.", (string[] args) =>
{
//todo: allow client usage
if (GameMain.Server == null) return;
if (args.Length < 1) return;
@@ -375,16 +429,73 @@ namespace Barotrauma
ClientPermissions permission = ClientPermissions.None;
if (perm.ToLower() == "all")
{
permission = ClientPermissions.EndRound | ClientPermissions.Kick | ClientPermissions.Ban | ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign;
permission = ClientPermissions.EndRound | ClientPermissions.Kick | ClientPermissions.Ban |
ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign | ClientPermissions.ConsoleCommands;
}
else
{
Enum.TryParse(perm, out permission);
if (!Enum.TryParse(perm, true, out permission))
{
NewMessage(perm + " is not a valid permission!", Color.Red);
return;
}
}
client.RemovePermission(permission);
GameMain.Server.UpdateClientPermissions(client);
NewMessage("Revoked " + perm + " permissions from " + client.Name + ".", Color.White);
});
},
(string[] args) =>
{
#if CLIENT
if (args.Length < 1) return;
int id;
if (!int.TryParse(args[0], out id))
{
ThrowError("\"" + id + "\" is not a valid client ID.");
return;
}
ShowQuestionPrompt("Permission to revoke from client #" + id + "?", (perm) =>
{
GameMain.Client.SendConsoleCommand("revokeperm " + id + " " + perm);
});
#endif
},
(Client senderClient, Vector2 cursorWorldPos, string[] args) =>
{
if (args.Length < 2) return;
int id;
int.TryParse(args[0], out id);
var client = GameMain.Server.ConnectedClients.Find(c => c.ID == id);
if (client == null)
{
GameMain.Server.SendChatMessage("Client id \"" + id + "\" not found.", senderClient);
return;
}
string perm = string.Join("", args.Skip(1));
ClientPermissions permission = ClientPermissions.None;
if (perm.ToLower() == "all")
{
permission = ClientPermissions.EndRound | ClientPermissions.Kick | ClientPermissions.Ban |
ClientPermissions.SelectSub | ClientPermissions.SelectMode | ClientPermissions.ManageCampaign | ClientPermissions.ConsoleCommands;
}
else
{
if (!Enum.TryParse(perm, true, out permission))
{
GameMain.Server.SendChatMessage(perm + " is not a valid permission!", senderClient);
return;
}
}
client.RemovePermission(permission);
GameMain.Server.UpdateClientPermissions(client);
GameMain.Server.SendChatMessage("Revoked " + perm + " permissions from " + client.Name + ".", senderClient);
NewMessage(senderClient.Name + " revoked " + perm + " permissions from " + client.Name + ".", Color.White);
}));
commands.Add(new Command("kick", "kick [name]: Kick a player out of the server.", (string[] args) =>