assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
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@@ -339,6 +339,16 @@ namespace Subsurface
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if (children.Contains(child)) children.Remove(child);
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}
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public GUIComponent FindChild(object userData)
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{
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foreach (GUIComponent child in children)
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{
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if (child.userData == userData) return child;
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}
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return null;
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}
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public virtual void ClearChildren()
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{
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children.Clear();
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