assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes

This commit is contained in:
Regalis
2015-08-03 23:25:22 +03:00
parent 01b1dfe0df
commit 9149408b36
44 changed files with 674 additions and 324 deletions
+2 -2
View File
@@ -238,7 +238,7 @@ namespace Subsurface
}
float startDepth = 0.1f;
float increment = 0.0001f;
float increment = 0.001f;
foreach (Character otherCharacter in Character.CharacterList)
{
@@ -248,7 +248,7 @@ namespace Subsurface
foreach (Limb limb in limbs)
{
limb.sprite.Depth = startDepth + limb.sprite.Depth * 0.00001f;
limb.sprite.Depth = startDepth + limb.sprite.Depth * 0.0001f;
}
}