assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
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@@ -56,6 +56,11 @@ namespace Subsurface
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get { return prefab.ItemNames; }
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}
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public List<bool> EquipSpawnItem
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{
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get { return prefab.EquipItem; }
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}
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public List<Skill> Skills
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{
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get { return skills.Values.ToList(); }
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