assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
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@@ -6,7 +6,7 @@
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pickdistance="150"
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price="50">
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<Sprite texture ="oxygentank.png" depth="0.05"/>
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<Sprite texture ="oxygentank.png" depth="0.5"/>
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<Body radius="6" height="22" density="5"/>
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@@ -46,7 +46,7 @@
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<Body width="37" height="113" density="5"/>
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<Wearable slots="Head,Torso">
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<Wearable slots="Head,Torso,Legs">
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<sprite texture="DivingSuit.png" limb="Head" sourcerect="1,94,32,33" origin="0.5,0.5" depth="0.02"/>
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<sprite texture="DivingSuit.png" limb="Torso" sourcerect="40,0,38,65" origin="0.5,0.33" depth="0.01"/>
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