assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes

This commit is contained in:
Regalis
2015-08-03 23:25:22 +03:00
parent 01b1dfe0df
commit 9149408b36
44 changed files with 674 additions and 324 deletions
@@ -6,7 +6,7 @@
pickdistance="150"
price="50">
<Sprite texture ="oxygentank.png" depth="0.05"/>
<Sprite texture ="oxygentank.png" depth="0.5"/>
<Body radius="6" height="22" density="5"/>
@@ -46,7 +46,7 @@
<Body width="37" height="113" density="5"/>
<Wearable slots="Head,Torso">
<Wearable slots="Head,Torso,Legs">
<sprite texture="DivingSuit.png" limb="Head" sourcerect="1,94,32,33" origin="0.5,0.5" depth="0.02"/>
<sprite texture="DivingSuit.png" limb="Torso" sourcerect="40,0,38,65" origin="0.5,0.33" depth="0.01"/>