assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes

This commit is contained in:
Regalis
2015-08-03 23:25:22 +03:00
parent 01b1dfe0df
commit 9149408b36
44 changed files with 674 additions and 324 deletions

View File

@@ -6,8 +6,10 @@
price="10">
<Sprite texture ="button.png" depth="0.8"/>
<Controller userpos="0" direction ="None" canbepicked = "true">
<Body width="32" height="32"/>
<Controller userpos="0" direction ="None" canbepicked = "true" msg="Open [E]">
<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
</Controller>
@@ -15,5 +17,10 @@
<RequiredItem name="Screwdriver" type="Equipped"/>
<output name="signal_out"/>
</ConnectionPanel>
<Holdable slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>
</Holdable>
</Item>