assigning jobs when a round starts, crew tab in multiplayer, repairtool particles light & sounds, attachable buttons, increased repairtool range & limbdamage, captain's uniform, wearable sprite bugfixes
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@@ -6,8 +6,10 @@
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price="10">
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<Sprite texture ="button.png" depth="0.8"/>
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<Controller userpos="0" direction ="None" canbepicked = "true">
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<Body width="32" height="32"/>
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<Controller userpos="0" direction ="None" canbepicked = "true" msg="Open [E]">
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<RequiredItem name="ID Card" type="Picked" msg="UNAUTHORIZED ACCESS"/>
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</Controller>
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@@ -15,5 +17,10 @@
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<RequiredItem name="Screwdriver" type="Equipped"/>
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<output name="signal_out"/>
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</ConnectionPanel>
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<Holdable slots="Any,RightHand,LeftHand" msg="Detach [Wrench]"
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aimpos="35,-10" handle1="0,0" attachable="true" attachedbydefault="true" aimable="true">
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<requireditem name="Wrench" type="Equipped"/>
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</Holdable>
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</Item>
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