fix clientWriteList Hook
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@@ -1832,7 +1832,12 @@ namespace Barotrauma.Networking
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IsDownloading = FileSender.ActiveTransfers.Any(t => t.Connection == client.Connection)
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};
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GameMain.LuaCs.Hook.Call("writeClientList.modifyTempClientData", c, client, tempClientData, outmsg);
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var result = GameMain.LuaCs.Hook.Call<TempClient?>("writeClientList.modifyTempClientData", c, client, tempClientData, outmsg);
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if (result != null)
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{
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tempClientData = result.Value;
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}
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outmsg.Write(tempClientData);
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outmsg.WritePadBits();
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