Introduce the LuaCsLogger class and make everything use that instead
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@@ -83,8 +83,8 @@ namespace Barotrauma
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}
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catch (Exception ex)
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{
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GameMain.LuaCs.PrintError($"Error in {__originalMethod.Name}:", LuaCsMessageOrigin.Unknown);
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GameMain.LuaCs.HandleException(ex, LuaCsMessageOrigin.Unknown);
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LuaCsLogger.LogError($"Error in {__originalMethod.Name}:", LuaCsMessageOrigin.Unknown);
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LuaCsLogger.HandleException(ex, LuaCsMessageOrigin.Unknown);
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}
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}
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@@ -125,7 +125,7 @@ namespace Barotrauma
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{
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if (identifier == null || method == null || patch == null)
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{
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luaCs.HandleException(new ArgumentNullException("Identifier, Method and Patch arguments must not be null."), LuaCsMessageOrigin.Unknown);
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LuaCsLogger.HandleException(new ArgumentNullException("Identifier, Method and Patch arguments must not be null."), LuaCsMessageOrigin.Unknown);
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return;
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}
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ValidatePatchTarget(method);
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