Introduce the LuaCsLogger class and make everything use that instead

This commit is contained in:
EvilFactory
2022-12-28 16:01:48 -03:00
parent 5807900556
commit 8fdf2156dc
16 changed files with 168 additions and 151 deletions
@@ -37,7 +37,7 @@ namespace Barotrauma
}
catch (Exception e)
{
GameMain.LuaCs.HandleException(e, LuaCsMessageOrigin.CSharpMod);
LuaCsLogger.HandleException(e, LuaCsMessageOrigin.CSharpMod);
}
LoadedMods.Remove(this);