GameMain.LuaCs is no more

This commit is contained in:
Evil Factory
2026-02-28 16:05:20 -03:00
parent c676233dfd
commit 8e8b8eb8aa
35 changed files with 99 additions and 96 deletions
@@ -90,7 +90,7 @@ class LuaScriptManagementService : ILuaScriptManagementService, ILuaDataService
{
commands.RegisterCommand("cl_reloadlua|cl_reloadcs|cl_reloadluacs", "Re-initializes the LuaCs environment.", (string[] args) =>
{
GameMain.LuaCs.EventService.PublishEvent<IEventReloadAllPackages>(sub => sub.OnReloadAllPackages());
LuaCsSetup.Instance.EventService.PublishEvent<IEventReloadAllPackages>(sub => sub.OnReloadAllPackages());
});
commands.RegisterCommand("cl_toggleluadebug", "Toggles the MoonSharp Debug Server.", (string[] args) =>