GameMain.LuaCs is no more

This commit is contained in:
Evil Factory
2026-02-28 16:05:20 -03:00
parent c676233dfd
commit 8e8b8eb8aa
35 changed files with 99 additions and 96 deletions
@@ -3895,7 +3895,7 @@ namespace Barotrauma
}
bool? should = null;
GameMain.LuaCs.EventService.PublishEvent<IEventItemReadPropertyChange>(x => should = x.OnItemReadPropertyChange(this, property, parentObject, allowEditing, sender) ?? should);
LuaCsSetup.Instance.EventService.PublishEvent<IEventItemReadPropertyChange>(x => should = x.OnItemReadPropertyChange(this, property, parentObject, allowEditing, sender) ?? should);
if (should != null && should.Value) { return; }
Type type = property.PropertyType;