GameMain.LuaCs is no more

This commit is contained in:
Evil Factory
2026-02-28 16:05:20 -03:00
parent c676233dfd
commit 8e8b8eb8aa
35 changed files with 99 additions and 96 deletions
@@ -436,7 +436,7 @@ namespace Barotrauma.Items.Components
Structure targetStructure = target.UserData as Structure ?? targetFixture.UserData as Structure;
Item targetItem = target.UserData is Holdable h ? h.Item : target.UserData as Item ?? targetFixture.UserData as Item;
Entity targetEntity = targetCharacter ?? targetStructure ?? targetItem ?? target.UserData as Entity;
GameMain.LuaCs.EventService.PublishEvent<IEventMeleeWeaponHandleImpact>(x => x.OnMeleeWeaponHandleImpact(this, target));
LuaCsSetup.Instance.EventService.PublishEvent<IEventMeleeWeaponHandleImpact>(x => x.OnMeleeWeaponHandleImpact(this, target));
if (Attack != null)
{