GameMain.LuaCs is no more
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@@ -100,7 +100,7 @@ namespace Barotrauma.Networking
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(recipientSpectating || ChatMessage.CanUseRadio(recipient.Character, out recipientRadio)))
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{
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bool? canUse = null;
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GameMain.LuaCs.EventService.PublishEvent<IEventCanUseVoiceRadio>(x => canUse = x.OnCanUseVoiceRadio(sender, recipient) ?? canUse);
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LuaCsSetup.Instance.EventService.PublishEvent<IEventCanUseVoiceRadio>(x => canUse = x.OnCanUseVoiceRadio(sender, recipient) ?? canUse);
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if (canUse != null)
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{
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@@ -121,7 +121,7 @@ namespace Barotrauma.Networking
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}
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float range = 1.0f;
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GameMain.LuaCs.EventService.PublishEvent<IEventChangeLocalVoiceRange>(x => range = x.OnChangeLocalVoiceRange(sender, recipient) ?? range);
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LuaCsSetup.Instance.EventService.PublishEvent<IEventChangeLocalVoiceRange>(x => range = x.OnChangeLocalVoiceRange(sender, recipient) ?? range);
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if (recipientSpectating)
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{
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