(3525199b1) First iteration of the new Charybdis (incomplete). TODO: tweak joints and animations, add deformations, attacks, ai, and sounds.
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@@ -564,9 +564,6 @@ namespace Barotrauma
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MapEntityPrefab.Selected = null;
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saveFrame = null;
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loadFrame = null;
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MapEntity.DeselectAll();
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MapEntity.SelectionGroups.Clear();
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