Tutorial tweaking

This commit is contained in:
Regalis
2016-12-01 17:40:33 +02:00
parent c6380c3774
commit 8cd04afb80
2 changed files with 3 additions and 3 deletions

View File

@@ -283,7 +283,7 @@ namespace Barotrauma.Tutorials
infoBox = CreateInfoFrame("Steer the submarine downwards, heading further into the cavern.");
while (Submarine.MainSub.WorldPosition.Y > 36500.0f)
while (Submarine.MainSub.WorldPosition.Y > 40000.0f)
{
yield return CoroutineStatus.Running;
}
@@ -349,7 +349,7 @@ namespace Barotrauma.Tutorials
if (isWindow)
{
//decrease window damage to slow down the leaking
w.AddDamage(i, -w.SectionDamage(i) * 0.495f);
w.AddDamage(i, -w.SectionDamage(i) * 0.48f);
}
else
{

View File

@@ -39,7 +39,7 @@ namespace Barotrauma.Tutorials
GameMain.GameSession = new GameSession(Submarine.MainSub, "", GameModePreset.list.Find(gm => gm.Name.ToLowerInvariant() == "tutorial"));
(GameMain.GameSession.gameMode as TutorialMode).tutorialType = this;
GameMain.GameSession.StartShift("tuto2");
GameMain.GameSession.StartShift("tuto");
GameMain.GameSession.TaskManager.Tasks.Clear();