registered pair of jobprefab so you can get job preferences
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@@ -200,6 +200,7 @@ namespace Barotrauma
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UserData.RegisterType<CustomInterface.CustomInterfaceElement>();
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UserData.RegisterType<FireSource>();
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UserData.RegisterType<Fabricator>();
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UserData.RegisterType<Pair<JobPrefab, int>>();
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lua = new Script(CoreModules.Preset_SoftSandbox);
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