(570318151) Cleanup.
This commit is contained in:
@@ -383,9 +383,7 @@ namespace Barotrauma
|
||||
tempBuffer.Write(SimPosition.X);
|
||||
tempBuffer.Write(SimPosition.Y);
|
||||
float MaxVel = NetConfig.MaxPhysicsBodyVelocity;
|
||||
AnimController.Collider.LinearVelocity = new Vector2(
|
||||
MathHelper.Clamp(AnimController.Collider.LinearVelocity.X, -MaxVel, MaxVel),
|
||||
MathHelper.Clamp(AnimController.Collider.LinearVelocity.Y, -MaxVel, MaxVel));
|
||||
AnimController.Collider.LinearVelocity = NetConfig.Quantize(AnimController.Collider.LinearVelocity, -MaxVel, MaxVel, 12);
|
||||
tempBuffer.WriteRangedSingle(AnimController.Collider.LinearVelocity.X, -MaxVel, MaxVel, 12);
|
||||
tempBuffer.WriteRangedSingle(AnimController.Collider.LinearVelocity.Y, -MaxVel, MaxVel, 12);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user