Consistent Update parameter order

(deltaTime, cam) instead of (cam, deltaTime)
This commit is contained in:
juanjp600
2017-06-23 10:30:45 -03:00
parent 1dc255bc2f
commit 89c92564b5
11 changed files with 23 additions and 24 deletions
+5 -5
View File
@@ -294,27 +294,27 @@ namespace Barotrauma
/// <summary>
/// Call Update() on every object in Entity.list
/// </summary>
public static void UpdateAll(Camera cam, float deltaTime)
public static void UpdateAll(float deltaTime, Camera cam)
{
foreach (Hull hull in Hull.hullList)
{
hull.Update(cam, deltaTime);
hull.Update(deltaTime, cam);
}
foreach (Gap gap in Gap.GapList)
{
gap.Update(cam, deltaTime);
gap.Update(deltaTime, cam);
}
foreach (Item item in Item.ItemList)
{
item.Update(cam, deltaTime);
item.Update(deltaTime, cam);
}
Spawner?.Update();
}
public virtual void Update(Camera cam, float deltaTime) { }
public virtual void Update(float deltaTime, Camera cam) { }
public virtual void FlipX()
{