Consistent Update parameter order

(deltaTime, cam) instead of (cam, deltaTime)
This commit is contained in:
juanjp600
2017-06-23 10:30:45 -03:00
parent 1dc255bc2f
commit 89c92564b5
11 changed files with 23 additions and 24 deletions
+1 -1
View File
@@ -394,7 +394,7 @@ namespace Barotrauma
if (GameMain.Server != null) GameMain.Server.CreateEntityEvent(this);
}
public override void Update(Camera cam, float deltaTime)
public override void Update(float deltaTime, Camera cam)
{
Oxygen -= OxygenDetoriationSpeed * deltaTime;