Disabled EntityEvent debug messages from release builds

This commit is contained in:
Regalis
2017-05-30 19:47:29 +03:00
parent 4c7a3b34fe
commit 87788b449e
2 changed files with 10 additions and 4 deletions

View File

@@ -112,12 +112,15 @@ namespace Barotrauma.Networking
unreceivedEntityEventCount = msg.ReadUInt16();
firstNewID = msg.ReadUInt16();
#if DEBUG
DebugConsole.NewMessage("received midround syncing msg, unreceived: "+unreceivedEntityEventCount+", first new ID: "+firstNewID, Microsoft.Xna.Framework.Color.Yellow);
#endif
}
else if (firstNewID != null)
{
#if DEBUG
DebugConsole.NewMessage("midround syncing complete, switching to ID "+ (UInt16)(firstNewID - 1), Microsoft.Xna.Framework.Color.Yellow);
#endif
lastReceivedID = (UInt16)(firstNewID - 1);
firstNewID = null;
@@ -133,8 +136,6 @@ namespace Barotrauma.Networking
if (entityID == 0 && thisEventID == (UInt16)(lastReceivedID + 1))
{
DebugConsole.NewMessage("received empty event " + thisEventID, Microsoft.Xna.Framework.Color.Orange);
msg.ReadPadBits();
lastReceivedID++;
continue;
@@ -147,6 +148,7 @@ namespace Barotrauma.Networking
//skip the event if we've already received it or if the entity isn't found
if (thisEventID != (UInt16)(lastReceivedID + 1) || entity == null)
{
#if DEBUG
if (thisEventID != (UInt16)(lastReceivedID + 1))
{
DebugConsole.NewMessage("received msg " + thisEventID + " (waiting for "+ (lastReceivedID+1) + ")", thisEventID<lastReceivedID+1 ? Microsoft.Xna.Framework.Color.Yellow : Microsoft.Xna.Framework.Color.Red);
@@ -155,13 +157,15 @@ namespace Barotrauma.Networking
{
DebugConsole.NewMessage("received msg " + thisEventID + ", entity " + entityID + " not found", Microsoft.Xna.Framework.Color.Red);
}
#endif
msg.Position += msgLength * 8;
}
else
{
long msgPosition = msg.Position;
#if DEBUG
DebugConsole.NewMessage("received msg " + thisEventID + " (" + entity.ToString() + ")", Microsoft.Xna.Framework.Color.Green);
#endif
lastReceivedID++;
try
{

View File

@@ -326,6 +326,7 @@ namespace Barotrauma.Networking
//skip the event if we've already received it or if the entity isn't found
if (thisEventID != (UInt16)(sender.lastSentEntityEventID + 1) || entity == null)
{
#if DEBUG
if (thisEventID != (UInt16)(sender.lastSentEntityEventID + 1))
{
DebugConsole.NewMessage("received msg " + thisEventID, Microsoft.Xna.Framework.Color.Red);
@@ -334,6 +335,7 @@ namespace Barotrauma.Networking
{
DebugConsole.NewMessage("received msg " + thisEventID + ", entity " + entityID + " not found", Microsoft.Xna.Framework.Color.Red);
}
#endif
msg.Position += msgLength * 8;
}
else