Character colliders are disabled when the character is disabled (-> monsters won't automatically drop into abyss in monster missions)
This commit is contained in:
@@ -64,6 +64,7 @@ namespace Barotrauma
|
|||||||
{
|
{
|
||||||
limb.body.Enabled = enabled;
|
limb.body.Enabled = enabled;
|
||||||
}
|
}
|
||||||
|
AnimController.Collider.Enabled = value;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user