This commit is contained in:
Regalis
2015-07-31 21:05:55 +03:00
parent 23d847a4ac
commit 85b0cda4ca
181 changed files with 4455 additions and 4073 deletions
+166 -160
View File
@@ -50,167 +50,167 @@
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
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<Compile Include="Source\Camera.cs" />
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<Compile Include="Source\Characters\AI\AITarget.cs" />
<Compile Include="Source\Characters\AI\PathFinder.cs" />
<Compile Include="Source\Characters\AnimController.cs" />
<Compile Include="Source\Characters\Attack.cs" />
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<Compile Include="Source\Characters\CharacterInfo.cs" />
<Compile Include="Source\Characters\AI\ISteerable.cs" />
<Compile Include="Source\Characters\DelayedEffect.cs" />
<Compile Include="Source\Characters\Jobs\Job.cs" />
<Compile Include="Source\Characters\Jobs\JobPrefab.cs" />
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<Compile Include="Source\Characters\AI\SteeringPath.cs" />
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<Compile Include="Source\Events\Quests\Quest.cs" />
<Compile Include="Source\Events\Quests\MonsterQuest.cs" />
<Compile Include="Source\Events\Quests\SalvageQuest.cs" />
<Compile Include="Source\GameSession\CargoManager.cs" />
<Compile Include="Source\GameSession\QuestMode.cs" />
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<Compile Include="Source\GUI\TitleScreen.cs" />
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<Compile Include="Source\Items\Components\Signal\SignalCheckComponent.cs" />
<Compile Include="Source\Items\FixRequirement.cs" />
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<Compile Include="Source\Map\LocationType.cs" />
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<Compile Include="Source\Events\PropertyTask.cs" />
<Compile Include="Source\Events\RepairTask.cs" />
<Compile Include="Source\GameSession\CrewManager.cs" />
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<Compile Include="Source\Characters\FishAnimController.cs" />
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<Compile Include="Source\GameSession\HireManager.cs" />
<Compile Include="Source\Characters\HumanoidAnimController.cs" />
<Compile Include="Source\GameSession\SinglePlayerMode.cs" />
<Compile Include="Source\GameSession\TraitorMode.cs" />
<Compile Include="Source\GUI\ComponentStyle.cs" />
<Compile Include="Source\GUI\GUIImage.cs" />
<Compile Include="Source\GUI\GUIMessageBox.cs" />
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<Compile Include="Source\Items\CharacterInventory.cs" />
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<Compile Include="Source\Items\Components\Machines\Radar.cs" />
<Compile Include="Source\Items\Components\Signal\OxygenDetector.cs" />
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<Compile Include="Source\Items\Components\Signal\OrComponent.cs" />
<Compile Include="Source\Items\Components\Signal\AndComponent.cs" />
<Compile Include="Source\Items\Components\Signal\ConnectionPanel.cs" />
<Compile Include="Source\Items\Components\Signal\RegExFindComponent.cs" />
<Compile Include="Source\Items\Components\Machines\Steering.cs" />
<Compile Include="Source\Items\Components\Holdable\Throwable.cs" />
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<Compile Include="Source\Items\Components\Signal\Connection.cs" />
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<Compile Include="Source\Items\Components\Power\Powered.cs" />
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<Compile Include="Source\Items\Components\Wearable.cs" />
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<Compile Include="Source\Map\Levels\Voronoi.cs" />
<Compile Include="Source\Map\Levels\VoronoiElements.cs" />
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<Compile Include="Source\Screens\GameScreen.cs" />
<Compile Include="Source\GUI\GUIButton.cs" />
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<Compile Include="Source\GUI\GUIFrame.cs" />
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<Compile Include="Source\GUI\GUIProgressBar.cs" />
<Compile Include="Source\GUI\GUIScrollBar.cs" />
<Compile Include="Source\GUI\GUITextBlock.cs" />
<Compile Include="Source\Items\Components\Holdable\Holdable.cs" />
<Compile Include="Source\Items\Components\ItemComponent.cs" />
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<Compile Include="Source\Map\MapEntity.cs" />
<Compile Include="Source\Map\MapEntityPrefab.cs" />
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<Compile Include="Source\Map\Structure.cs" />
<Compile Include="Source\Map\StructurePrefab.cs" />
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<Compile Include="Source\Networking\GameServer.cs" />
<Compile Include="Source\PlayerInput.cs" />
<Compile Include="Source\Map\Gap.cs" />
<Compile Include="Source\Game1.cs" />
<Compile Include="Source\GUI\GUI.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Screens\LobbyScreen.cs" />
<Compile Include="Screens\MainMenu.cs" />
<Compile Include="Screens\NetLobbyScreen.cs" />
<Compile Include="Screens\SettingsScreen.cs" />
<Compile Include="Screens\Screen.cs" />
<Compile Include="GameSettings.cs" />
<Compile Include="Sounds\OggSound.cs" />
<Compile Include="Sounds\SoundManager.cs" />
<Compile Include="Sounds\OggStream.cs" />
<Compile Include="Sounds\Sound.cs" />
<Compile Include="Sounds\AmbientSoundManager.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="Utils\TextureLoader.cs" />
<Compile Include="Utils\ToolBox.cs" />
<Compile Include="Map\Hull.cs" />
<Compile Include="Source\Screens\LobbyScreen.cs" />
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<Compile Include="Source\Screens\NetLobbyScreen.cs" />
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<Compile Include="Source\Screens\Screen.cs" />
<Compile Include="Source\GameSettings.cs" />
<Compile Include="Source\Sounds\OggSound.cs" />
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<ItemGroup>
<Reference Include="Lidgren.Network, Version=3.3.0.2069, Culture=neutral, processorArchitecture=MSIL">
@@ -677,6 +677,9 @@
<Content Include="OpenAL32.dll">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="README.txt">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
<ItemGroup>
<WCFMetadata Include="Service References\" />
@@ -866,6 +869,9 @@
<None Include="Content\Sounds\Damage\StructureCrunch3.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\Sounds\startDrone.ogg">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="Content\SpriteFont1.xnb">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>