v0.1
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@@ -0,0 +1,180 @@
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using FarseerPhysics;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Xml.Linq;
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namespace Subsurface.Items.Components
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{
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class Steering : ItemComponent
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{
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private Vector2 currVelocity;
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private Vector2 targetVelocity;
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private bool autoPilot;
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private SteeringPath steeringPath;
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private static PathFinder pathFinder;
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bool AutoPilot
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{
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get { return autoPilot; }
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set
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{
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if (value == autoPilot) return;
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autoPilot = value;
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if (autoPilot)
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{
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if (pathFinder==null) pathFinder = new PathFinder(WayPoint.WayPointList, false);
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steeringPath = pathFinder.FindPath(
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ConvertUnits.ToSimUnits(Level.Loaded.Position),
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ConvertUnits.ToSimUnits(Level.Loaded.EndPosition));
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}
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}
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}
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private Vector2 TargetVelocity
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{
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get { return targetVelocity;}
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set
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{
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if (float.IsNaN(value.X) || float.IsNaN(value.Y))
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{
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return;
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}
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targetVelocity.X = MathHelper.Clamp(value.X, -100.0f, 100.0f);
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targetVelocity.Y = MathHelper.Clamp(value.Y, -100.0f, 100.0f);
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}
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}
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public Steering(Item item, XElement element)
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: base(item, element)
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{
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isActive = true;
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}
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public override void Update(float deltaTime, Camera cam)
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{
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base.Update(deltaTime, cam);
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if (autoPilot)
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{
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//if (steeringPath==null)
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//{
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// PathFinder pathFinder = new PathFinder(WayPoint.WayPointList, false);
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// steeringPath = pathFinder.FindPath(
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// ConvertUnits.ToSimUnits(Level.Loaded.StartPosition),
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// ConvertUnits.ToSimUnits(Level.Loaded.EndPosition));
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//}
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steeringPath.GetNode(Vector2.Zero, 20.0f);
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if (steeringPath.CurrentNode!=null)
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{
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float prediction = 10.0f;
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Vector2 futurePosition = Submarine.Loaded.Speed * prediction;
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Vector2 targetSpeed = (steeringPath.CurrentNode.Position - futurePosition);
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//float dist = targetSpeed.Length();
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targetSpeed = Vector2.Normalize(targetSpeed);
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TargetVelocity = targetSpeed*100.0f;
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}
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}
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item.SendSignal(targetVelocity.X.ToString(CultureInfo.InvariantCulture), "velocity_x_out");
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item.SendSignal((-targetVelocity.Y).ToString(CultureInfo.InvariantCulture), "velocity_y_out");
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}
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public override void DrawHUD(SpriteBatch spriteBatch, Character character)
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{
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int width = GuiFrame.Rect.Width, height = GuiFrame.Rect.Height;
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int x = GuiFrame.Rect.X;
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int y = GuiFrame.Rect.Y;
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GuiFrame.Draw(spriteBatch);
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Rectangle velRect = new Rectangle(x + 20, y + 20, width - 40, height - 40);
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GUI.DrawRectangle(spriteBatch, velRect, Color.White, false);
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if (GUI.DrawButton(spriteBatch, new Rectangle(x + width - 150, y + height - 30, 150, 30), "Autopilot"))
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{
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AutoPilot = !AutoPilot;
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item.NewComponentEvent(this, true);
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}
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GUI.DrawLine(spriteBatch,
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new Vector2(velRect.Center.X,velRect.Center.Y),
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new Vector2(velRect.Center.X + currVelocity.X, velRect.Center.Y - currVelocity.Y),
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Color.Gray);
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Vector2 targetVelPos = new Vector2(velRect.Center.X + targetVelocity.X, velRect.Center.Y - targetVelocity.Y);
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GUI.DrawLine(spriteBatch,
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new Vector2(velRect.Center.X, velRect.Center.Y),
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targetVelPos,
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Color.LightGray);
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GUI.DrawRectangle(spriteBatch, new Rectangle((int)targetVelPos.X - 5, (int)targetVelPos.Y - 5, 10, 10), Color.White);
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if (Vector2.Distance(PlayerInput.MousePosition, new Vector2(velRect.Center.X, velRect.Center.Y)) < 200.0f)
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{
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GUI.DrawRectangle(spriteBatch, new Rectangle((int)targetVelPos.X -10, (int)targetVelPos.Y - 10, 20, 20), Color.Red);
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if (PlayerInput.LeftButtonDown())
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{
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targetVelocity = PlayerInput.MousePosition - new Vector2(velRect.Center.X, velRect.Center.Y);
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targetVelocity.Y = -targetVelocity.Y;
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item.NewComponentEvent(this, true);
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}
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}
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}
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public override void ReceiveSignal(string signal, Connection connection, Item sender, float power=0.0f)
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{
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if (connection.Name == "velocity_in")
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{
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currVelocity = ToolBox.ParseToVector2(signal, false);
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}
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}
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public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
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{
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message.Write(targetVelocity.X);
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message.Write(targetVelocity.Y);
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message.Write(autoPilot);
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}
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
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{
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Vector2 newTargetVelocity = Vector2.Zero;
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bool newAutoPilot = false;
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try
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{
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newTargetVelocity = new Vector2(message.ReadFloat(), message.ReadFloat());
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newAutoPilot = message.ReadBoolean();
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}
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catch
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{
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return;
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}
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TargetVelocity = newTargetVelocity;
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AutoPilot = newAutoPilot;
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}
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}
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}
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