v0.1
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@@ -0,0 +1,103 @@
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Xml.Linq;
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namespace Subsurface.Items.Components
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{
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class Label : ItemComponent
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{
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GUITextBox textBox;
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private string text;
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[HasDefaultValue("", true)]
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public string Text
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{
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get { return text; }
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set
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{
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text = value;
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}
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}
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public Label(Item item, XElement element)
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: base(item, element)
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{
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}
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public override bool Select(Character character)
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{
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if (textBox == null)
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{
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textBox = new GUITextBox(Rectangle.Empty, GUI.style, GuiFrame);
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textBox.Wrap = true;
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textBox.OnTextChanged = TextChanged;
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textBox.LimitText = true;
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GUIButton button = new GUIButton(new Rectangle(0,0,100,15), "OK", null, Alignment.BottomRight, GUI.style, GuiFrame);
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button.OnClicked = Close;
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}
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textBox.Text = text;
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textBox.Select();
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return base.Select(character);
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}
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public override void DrawHUD(SpriteBatch spriteBatch, Character character)
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{
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//isActive = true;
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GuiFrame.Update((float)Physics.step);
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GuiFrame.Draw(spriteBatch);
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//int width = 300, height = 300;
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//int x = Game1.GraphicsWidth / 2 - width / 2;
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//int y = Game1.GraphicsHeight / 2 - height / 2 - 50;
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//GUI.DrawRectangle(spriteBatch, new Rectangle(x, y, width, height), Color.Black, true);
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if (!textBox.Selected) character.SelectedConstruction = null;
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}
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private bool TextChanged(GUITextBox textBox, string text)
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{
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this.text = text;
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item.NewComponentEvent(this, true);
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return true;
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}
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private bool Close(GUIButton button, object obj)
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{
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textBox.Deselect();
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return true;
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}
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public override void FillNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetOutgoingMessage message)
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{
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message.Write(Text);
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}
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public override void ReadNetworkData(Networking.NetworkEventType type, Lidgren.Network.NetIncomingMessage message)
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{
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string newText = "";
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try
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{
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newText = message.ReadString();
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}
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catch
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{
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return;
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}
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Text = newText;
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}
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}
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}
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