v0.1
This commit is contained in:
@@ -0,0 +1,180 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace Subsurface
|
||||
{
|
||||
class CrewManager
|
||||
{
|
||||
public List<Character> characters;
|
||||
public List<CharacterInfo> characterInfos;
|
||||
|
||||
//public static string mapFile;
|
||||
//public string saveFile;
|
||||
|
||||
private int money;
|
||||
|
||||
private GUIFrame guiFrame;
|
||||
private GUIListBox listBox;
|
||||
|
||||
|
||||
public int Money
|
||||
{
|
||||
get { return money; }
|
||||
set { money = (int)Math.Max(value, 0.0f); }
|
||||
}
|
||||
|
||||
public CrewManager()
|
||||
{
|
||||
characters = new List<Character>();
|
||||
characterInfos = new List<CharacterInfo>();
|
||||
|
||||
guiFrame = new GUIFrame(new Rectangle(0, 50, 150, 450), Color.Transparent);
|
||||
|
||||
listBox = new GUIListBox(new Rectangle(0, 0, 150, 0), Color.Transparent, null, guiFrame);
|
||||
listBox.ScrollBarEnabled = false;
|
||||
listBox.OnSelected = SelectCharacter;
|
||||
|
||||
money = 10000;
|
||||
}
|
||||
|
||||
public CrewManager(XElement element)
|
||||
: this()
|
||||
{
|
||||
money = ToolBox.GetAttributeInt(element, "money", 0);
|
||||
|
||||
foreach (XElement subElement in element.Elements())
|
||||
{
|
||||
if (subElement.Name.ToString().ToLower()!="character") continue;
|
||||
|
||||
characterInfos.Add(new CharacterInfo(subElement));
|
||||
}
|
||||
}
|
||||
|
||||
public bool SelectCharacter(object selection)
|
||||
{
|
||||
//listBox.Select(selection);
|
||||
Character character = selection as Character;
|
||||
|
||||
if (character == null) return false;
|
||||
|
||||
if (characters.Contains(character))
|
||||
{
|
||||
Character.Controlled = character;
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void AddCharacter(Character character)
|
||||
{
|
||||
characters.Add(character);
|
||||
if (!characterInfos.Contains(character.Info))
|
||||
{
|
||||
characterInfos.Add(character.Info);
|
||||
}
|
||||
|
||||
GUIFrame frame = new GUIFrame(new Rectangle(0, 0, 0, 40), Color.Transparent, null, listBox);
|
||||
frame.UserData = character;
|
||||
frame.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
|
||||
frame.HoverColor = Color.LightGray * 0.5f;
|
||||
frame.SelectedColor = Color.Gold * 0.5f;
|
||||
|
||||
string name = character.Info.Name.Replace(' ', '\n');
|
||||
|
||||
GUITextBlock textBlock = new GUITextBlock(
|
||||
new Rectangle(40, 0, 0, 25),
|
||||
name,
|
||||
Color.Transparent, Color.White,
|
||||
Alignment.Left, Alignment.Left,
|
||||
null, frame);
|
||||
textBlock.Padding = new Vector4(5.0f, 0.0f, 5.0f, 0.0f);
|
||||
|
||||
new GUIImage(new Rectangle(-10, -10, 0, 0), character.AnimController.limbs[0].sprite, Alignment.Left, frame);
|
||||
}
|
||||
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
guiFrame.Update(deltaTime);
|
||||
}
|
||||
|
||||
public void KillCharacter(Character killedCharacter)
|
||||
{
|
||||
GUIComponent characterBlock = listBox.GetChild(killedCharacter) as GUIComponent;
|
||||
if (characterBlock != null) characterBlock.Color = Color.DarkRed * 0.5f;
|
||||
|
||||
//if (characters.Find(c => !c.IsDead)==null)
|
||||
//{
|
||||
// Game1.GameSession.EndShift(null, null);
|
||||
//}
|
||||
}
|
||||
|
||||
public void StartShift()
|
||||
{
|
||||
listBox.ClearChildren();
|
||||
characters.Clear();
|
||||
|
||||
WayPoint[] waypoints = WayPoint.SelectCrewSpawnPoints(characterInfos);
|
||||
|
||||
for (int i = 0; i < waypoints.Length; i++)
|
||||
{
|
||||
//WayPoint randomWayPoint = WayPoint.GetRandom(SpawnType.Human);
|
||||
//Vector2 position = (randomWayPoint == null) ? Vector2.Zero : randomWayPoint.SimPosition;
|
||||
|
||||
Character character = new Character(characterInfos[i], waypoints[i]);
|
||||
Character.Controlled = character;
|
||||
|
||||
if (!character.Info.StartItemsGiven)
|
||||
{
|
||||
character.GiveJobItems(waypoints[i]);
|
||||
character.Info.StartItemsGiven = true;
|
||||
}
|
||||
|
||||
AddCharacter(character);
|
||||
}
|
||||
|
||||
if (characters.Count > 0) SelectCharacter(characters[0]);
|
||||
}
|
||||
|
||||
public void EndShift()
|
||||
{
|
||||
foreach (Character c in characters)
|
||||
{
|
||||
if (!c.IsDead)
|
||||
{
|
||||
c.Info.UpdateCharacterItems();
|
||||
continue;
|
||||
}
|
||||
|
||||
CharacterInfo deadInfo = characterInfos.Find(x => c.Info == x);
|
||||
if (deadInfo != null) characterInfos.Remove(deadInfo);
|
||||
}
|
||||
|
||||
characters.Clear();
|
||||
listBox.ClearChildren();
|
||||
}
|
||||
|
||||
public void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
guiFrame.Draw(spriteBatch);
|
||||
}
|
||||
|
||||
public void Save(XElement parentElement)
|
||||
{
|
||||
XElement element = new XElement("crew");
|
||||
|
||||
element.Add(new XAttribute("money", money));
|
||||
|
||||
foreach (CharacterInfo ci in characterInfos)
|
||||
{
|
||||
ci.Save(element);
|
||||
}
|
||||
|
||||
parentElement.Add(element);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user