v0.1
This commit is contained in:
103
Subsurface/Source/GUI/GUIButton.cs
Normal file
103
Subsurface/Source/GUI/GUIButton.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
|
||||
namespace Subsurface
|
||||
{
|
||||
class GUIButton : GUIComponent
|
||||
{
|
||||
protected GUITextBlock textBlock;
|
||||
protected GUIFrame frame;
|
||||
|
||||
public delegate bool OnClickedHandler(GUIButton button, object obj);
|
||||
public OnClickedHandler OnClicked;
|
||||
|
||||
public delegate bool OnPressedHandler();
|
||||
public OnPressedHandler OnPressed;
|
||||
|
||||
public bool Enabled { get; set; }
|
||||
|
||||
public string Text
|
||||
{
|
||||
get { return textBlock.Text; }
|
||||
set { textBlock.Text = value; }
|
||||
}
|
||||
|
||||
public GUIButton(Rectangle rect, string text, GUIStyle style, GUIComponent parent = null)
|
||||
: this(rect, text, null, Alignment.Left, style, parent)
|
||||
{
|
||||
}
|
||||
|
||||
public GUIButton(Rectangle rect, string text, Alignment alignment, GUIStyle style, GUIComponent parent = null)
|
||||
: this(rect, text, null, alignment, style, parent)
|
||||
{
|
||||
}
|
||||
|
||||
public GUIButton(Rectangle rect, string text, Color? color, GUIStyle style, GUIComponent parent = null)
|
||||
: this(rect, text, color, (Alignment.Left | Alignment.Top), style, parent)
|
||||
{
|
||||
}
|
||||
|
||||
public GUIButton(Rectangle rect, string text, Color? color, Alignment alignment, GUIStyle style, GUIComponent parent = null)
|
||||
:base (style)
|
||||
{
|
||||
this.rect = rect;
|
||||
if (color!=null) this.color = (Color)color;
|
||||
this.alignment = alignment;
|
||||
|
||||
Enabled = true;
|
||||
|
||||
if (parent != null)
|
||||
parent.AddChild(this);
|
||||
|
||||
frame = new GUIFrame(new Rectangle(0,0,0,0), style, this);
|
||||
if (style!=null) style.Apply(frame, this);
|
||||
|
||||
textBlock = new GUITextBlock(new Rectangle(0, 0, 0, 0), text,
|
||||
Color.Transparent, (this.style==null) ? Color.Black : this.style.textColor,
|
||||
Alignment.Center, style, this);
|
||||
}
|
||||
|
||||
public override void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
if (rect.Contains(PlayerInput.GetMouseState.Position) && Enabled && (MouseOn == null || MouseOn == this || IsParentOf(MouseOn)))
|
||||
{
|
||||
state = ComponentState.Hover;
|
||||
if (PlayerInput.GetMouseState.LeftButton == ButtonState.Pressed)
|
||||
{
|
||||
if (OnPressed != null)
|
||||
{
|
||||
if (OnPressed()) state = ComponentState.Selected;
|
||||
}
|
||||
}
|
||||
else if (PlayerInput.LeftButtonClicked())
|
||||
{
|
||||
if (OnClicked != null)
|
||||
{
|
||||
if (OnClicked(this, UserData)) state = ComponentState.Selected;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
state = ComponentState.None;
|
||||
}
|
||||
|
||||
frame.State = state;
|
||||
|
||||
//Color currColor = color;
|
||||
//if (state == ComponentState.Hover) currColor = hoverColor;
|
||||
//if (state == ComponentState.Selected) currColor = selectedColor;
|
||||
|
||||
//GUI.DrawRectangle(spriteBatch, rect, currColor * alpha, true);
|
||||
|
||||
////spriteBatch.DrawString(HUD.font, text, new Vector2(rect.X+rect.Width/2, rect.Y+rect.Height/2), Color.Black, 0.0f, new Vector2(0.5f,0.5f), 1.0f, SpriteEffects.None, 0.0f);
|
||||
|
||||
//GUI.DrawRectangle(spriteBatch, rect, Color.Black * alpha, false);
|
||||
|
||||
DrawChildren(spriteBatch);
|
||||
|
||||
if (!Enabled) GUI.DrawRectangle(spriteBatch, rect, Color.Gray*0.5f, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user