v1.4.5.0 (Blood in the Water Hotfix)

This commit is contained in:
itchyOwl
2024-04-26 17:03:10 +03:00
parent 10285b8b34
commit 848113b8cb
15 changed files with 96 additions and 48 deletions
@@ -1122,16 +1122,16 @@ namespace Barotrauma
{
if (!file.TryGet(out ContentPath _) || (file.TryGet(out ContentPath contentPath) && contentPath.IsNullOrWhiteSpace()))
{
DebugConsole.ThrowError($"Error in a <TriggerAnimation> element of {subElement.ParseContentPathFromUri()}: neither path nor filename defined!");
DebugConsole.ThrowError($"Error in a <TriggerAnimation> element of {subElement.ParseContentPathFromUri()}: neither path nor filename defined!",
contentPackage: subElement.ContentPackage);
break;
}
}
else
{
float priority = subElement.GetAttributeFloat("priority", def: 0f);
Identifier[] expectedSpeciesNames = subElement.GetAttributeIdentifierArray("expectedspecies", Array.Empty<Identifier>());
animationsToTrigger ??= new List<AnimLoadInfo>();
animationsToTrigger.Add(new AnimLoadInfo(animType, file, priority, expectedSpeciesNames.ToImmutableArray()));
}
float priority = subElement.GetAttributeFloat("priority", def: 0f);
Identifier[] expectedSpeciesNames = subElement.GetAttributeIdentifierArray("expectedspecies", Array.Empty<Identifier>());
animationsToTrigger ??= new List<AnimLoadInfo>();
animationsToTrigger.Add(new AnimLoadInfo(animType, file, priority, expectedSpeciesNames.ToImmutableArray()));
break;
}
}