This commit is contained in:
Regalis
2016-11-21 16:31:54 +02:00
16 changed files with 182 additions and 51 deletions
-1
View File
@@ -1488,7 +1488,6 @@
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory> <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None> </None>
<None Include="packages.config" /> <None Include="packages.config" />
<None Include="Submarines\Aegir Mark II.sub" />
<None Include="Submarines\Nehalennia.sub" /> <None Include="Submarines\Nehalennia.sub" />
<None Include="Submarines\TutorialSub.sub" /> <None Include="Submarines\TutorialSub.sub" />
<None Include="Submarines\Vellamo.sub" /> <None Include="Submarines\Vellamo.sub" />
@@ -14,7 +14,7 @@
<limb id = "1" radius="50" height="120" flip="true"> <limb id = "1" radius="50" height="120" flip="true">
<sprite texture="Content/Characters/Watcher/watcher.png" sourcerect="395,0,117,239" depth="0.025" origin="0.5,0.5"/> <sprite texture="Content/Characters/Watcher/watcher.png" sourcerect="395,0,117,239" depth="0.025" origin="0.5,0.5"/>
<lightsource range="200.0" color="0.8,0.8,1.0,1.0"> <lightsource range="200.0" color="0.8,0.8,1.0,1.0">
<sprite texture="Content/Characters/Watcher/watcher.png" sourcerect="391,282,121,230" depth="0.025" origin="0.5,0.5"/> <lighttexture texture="Content/Characters/Watcher/watcher.png" sourcerect="391,282,121,230" depth="0.025" origin="0.5,0.5"/>
</lightsource> </lightsource>
</limb> </limb>
@@ -343,7 +343,7 @@ namespace Barotrauma
if (collider[0] == null) if (collider[0] == null)
{ {
DebugConsole.ThrowError("No collider configured for ''"+character.Name+"''!"); DebugConsole.ThrowError("No collider configured for \""+character.Name+"\"!");
collider[0] = new PhysicsBody(0.0f, 0.0f, 0.5f, 5.0f); collider[0] = new PhysicsBody(0.0f, 0.0f, 0.5f, 5.0f);
collider[0].BodyType = BodyType.Dynamic; collider[0].BodyType = BodyType.Dynamic;
collider[0].CollisionCategories = Physics.CollisionCharacter; collider[0].CollisionCategories = Physics.CollisionCharacter;
@@ -624,7 +624,7 @@ namespace Barotrauma
public virtual void Flip() public virtual void Flip()
{ {
dir = (dir == Direction.Left) ? Direction.Right : Direction.Left; dir = (dir == Direction.Left) ? Direction.Right : Direction.Left;
for (int i = 0; i < limbJoints.Length; i++) for (int i = 0; i < limbJoints.Length; i++)
{ {
float lowerLimit = -limbJoints[i].UpperLimit; float lowerLimit = -limbJoints[i].UpperLimit;
@@ -648,6 +648,11 @@ namespace Barotrauma
Limbs[i].Dir = Dir; Limbs[i].Dir = Dir;
if (Limbs[i].LightSource != null)
{
Limbs[i].LightSource.SpriteEffect = (dir == Direction.Left) ? SpriteEffects.FlipHorizontally : SpriteEffects.None;
}
if (Limbs[i].pullJoint == null) continue; if (Limbs[i].pullJoint == null) continue;
Limbs[i].pullJoint.LocalAnchorA = Limbs[i].pullJoint.LocalAnchorA =
@@ -913,6 +918,10 @@ namespace Barotrauma
} }
} }
if (limb.LightSource != null)
{
limb.LightSource.Rotation = limb.Rotation;
}
limb.Update(deltaTime); limb.Update(deltaTime);
} }
+20 -2
View File
@@ -6,6 +6,7 @@ using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Input;
using Barotrauma.Networking; using Barotrauma.Networking;
using Barotrauma.Items.Components; using Barotrauma.Items.Components;
using System.Text;
namespace Barotrauma namespace Barotrauma
{ {
@@ -123,7 +124,6 @@ namespace Barotrauma
if (PlayerInput.KeyDown(Keys.Enter) && textBox.Text != "") if (PlayerInput.KeyDown(Keys.Enter) && textBox.Text != "")
{ {
NewMessage(textBox.Text, Color.White);
ExecuteCommand(textBox.Text, game); ExecuteCommand(textBox.Text, game);
textBox.Text = ""; textBox.Text = "";
@@ -165,6 +165,7 @@ namespace Barotrauma
case "netstats": case "netstats":
case "help": case "help":
case "dumpids": case "dumpids":
case "admin":
return true; return true;
default: default:
return false; return false;
@@ -175,7 +176,11 @@ namespace Barotrauma
{ {
if (string.IsNullOrWhiteSpace(command)) return; if (string.IsNullOrWhiteSpace(command)) return;
string[] commands = command.Split(' '); string[] commands = command.Split(' ');
if (!commands[0].ToLowerInvariant().Equals("admin"))
{
NewMessage(textBox.Text, Color.White);
}
#if !DEBUG #if !DEBUG
if (GameMain.Client != null && !IsCommandPermitted(commands[0].ToLowerInvariant(), GameMain.Client)) if (GameMain.Client != null && !IsCommandPermitted(commands[0].ToLowerInvariant(), GameMain.Client))
@@ -370,6 +375,19 @@ namespace Barotrauma
case "enablecrewai": case "enablecrewai":
HumanAIController.DisableCrewAI = false; HumanAIController.DisableCrewAI = false;
break; break;
case "admin":
if (commands.Length < 2) break;
if (GameMain.Server != null)
{
GameMain.Server.AdminAuthPass = commands[1];
}
else if (GameMain.Client != null)
{
GameMain.Client.RequestAdminAuth(commands[1]);
}
break;
case "kick": case "kick":
if (GameMain.NetworkMember == null || commands.Length < 2) break; if (GameMain.NetworkMember == null || commands.Length < 2) break;
GameMain.NetworkMember.KickPlayer(string.Join(" ", commands.Skip(1)), false); GameMain.NetworkMember.KickPlayer(string.Join(" ", commands.Skip(1)), false);
@@ -119,7 +119,7 @@ namespace Barotrauma.Items.Components
if (value == drawable) return; if (value == drawable) return;
if (!(this is IDrawableComponent)) if (!(this is IDrawableComponent))
{ {
DebugConsole.ThrowError("Couldn't make ''"+this+"'' drawable (the component doesn't implement the IDrawableComponent interface)"); DebugConsole.ThrowError("Couldn't make \""+this+"\" drawable (the component doesn't implement the IDrawableComponent interface)");
return; return;
} }
+5 -2
View File
@@ -18,6 +18,8 @@ namespace Barotrauma.Lights
private float range; private float range;
public SpriteEffects SpriteEffect = SpriteEffects.None;
private Texture2D texture; private Texture2D texture;
public Sprite LightSprite; public Sprite LightSprite;
@@ -312,13 +314,14 @@ namespace Barotrauma.Lights
overrideLightTexture.Draw(spriteBatch, overrideLightTexture.Draw(spriteBatch,
drawPos, color * (color.A / 255.0f), drawPos, color * (color.A / 255.0f),
overrideLightTexture.Origin, -Rotation, overrideLightTexture.Origin, -Rotation,
new Vector2(overrideLightTexture.size.X / overrideLightTexture.SourceRect.Width, overrideLightTexture.size.Y / overrideLightTexture.SourceRect.Height)); new Vector2(overrideLightTexture.size.X / overrideLightTexture.SourceRect.Width, overrideLightTexture.size.Y / overrideLightTexture.SourceRect.Height),
SpriteEffect);
} }
} }
if (LightSprite != null) if (LightSprite != null)
{ {
LightSprite.Draw(spriteBatch, drawPos, Color, LightSprite.Origin); LightSprite.Draw(spriteBatch, drawPos, Color, LightSprite.Origin, -Rotation, 1, SpriteEffect);
} }
} }
+23 -23
View File
@@ -116,9 +116,9 @@ namespace Barotrauma.Networking
public void WriteNetworkMessage(NetOutgoingMessage msg) public void WriteNetworkMessage(NetOutgoingMessage msg)
{ {
msg.WriteRangedInteger(0, Enum.GetValues(typeof(ChatMessageType)).Length, (byte)Type); msg.WriteRangedInteger(0, Enum.GetValues(typeof(ChatMessageType)).Length, (byte)Type);
if (GameMain.Server != null) if (GameMain.Server != null)
{ {
msg.Write(Sender == null ? (ushort)0 : Sender.ID); msg.Write(Sender == null ? (ushort)0 : Sender.ID);
msg.Write(SenderName); msg.Write(SenderName);
} }
@@ -128,30 +128,30 @@ namespace Barotrauma.Networking
public static ChatMessage ReadNetworkMessage(NetBuffer msg) public static ChatMessage ReadNetworkMessage(NetBuffer msg)
{ {
ChatMessageType type = (ChatMessageType)msg.ReadRangedInteger(0, Enum.GetValues(typeof(ChatMessageType)).Length); ChatMessageType type = (ChatMessageType)msg.ReadRangedInteger(0, Enum.GetValues(typeof(ChatMessageType)).Length);
string senderName=""; string senderName="";
Character character = null; Character character = null;
if (GameMain.Server == null) if (GameMain.Server == null)
{ {
ushort senderId = msg.ReadUInt16(); ushort senderId = msg.ReadUInt16();
character = Entity.FindEntityByID(senderId) as Character; character = Entity.FindEntityByID(senderId) as Character;
senderName = msg.ReadString(); senderName = msg.ReadString();
} }
else else
{ {
NetIncomingMessage inc = msg as NetIncomingMessage; NetIncomingMessage inc = msg as NetIncomingMessage;
if (inc == null) return null; if (inc == null) return null;
Client sender = GameMain.Server.ConnectedClients.Find(x => x.Connection == inc.SenderConnection); Client sender = GameMain.Server.ConnectedClients.Find(x => x.Connection == inc.SenderConnection);
if (sender == null) return null; if (sender == null) return null;
character = sender.Character; character = sender.Character;
if (character != null) if (character != null)
{ {
senderName = character.Name; senderName = character.Name;
} }
else else
{ {
senderName = sender.name; senderName = sender.name;
} }
} }
string text = msg.ReadString(); string text = msg.ReadString();
+4 -3
View File
@@ -52,13 +52,13 @@ namespace Barotrauma.Networking
public float deleteDisconnectedTimer; public float deleteDisconnectedTimer;
public ClientPermissions Permissions; public ClientPermissions Permissions = ClientPermissions.None;
public int KickVoteCount public int KickVoteCount
{ {
get { return kickVoters.Count; } get { return kickVoters.Count; }
} }
public Client(NetPeer server, string name, byte ID) public Client(NetPeer server, string name, byte ID)
: this(name, ID) : this(name, ID)
{ {
@@ -90,6 +90,7 @@ namespace Barotrauma.Networking
public static string SanitizeName(string name) public static string SanitizeName(string name)
{ {
name = name.Trim();
if (name.Length > 20) if (name.Length > 20)
{ {
name = name.Substring(0, 20); name = name.Substring(0, 20);
@@ -128,7 +129,7 @@ namespace Barotrauma.Networking
public bool HasPermission(ClientPermissions permission) public bool HasPermission(ClientPermissions permission)
{ {
return false; //Permissions.HasFlag(permission); return this.Permissions.HasFlag(permission);
} }
public T GetVote<T>(VoteType voteType) public T GetVote<T>(VoteType voteType)
+13 -4
View File
@@ -26,7 +26,7 @@ namespace Barotrauma.Networking
private GUIButton endRoundButton; private GUIButton endRoundButton;
private GUITickBox endVoteTickBox; private GUITickBox endVoteTickBox;
private ClientPermissions permissions; private ClientPermissions permissions = ClientPermissions.None;
private bool connected; private bool connected;
@@ -839,7 +839,7 @@ namespace Barotrauma.Networking
public bool HasPermission(ClientPermissions permission) public bool HasPermission(ClientPermissions permission)
{ {
return false;// permissions.HasFlag(permission); return permissions.HasFlag(permission);
} }
public override void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) public override void Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch)
@@ -1026,6 +1026,15 @@ namespace Barotrauma.Networking
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered); client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
} }
public void RequestAdminAuth(string pass)
{
NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.RequestAdminAuth);
msg.Write(Encoding.UTF8.GetString(NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(pass))));
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
}
public override void KickPlayer(string kickedName, bool ban, bool range = false) public override void KickPlayer(string kickedName, bool ban, bool range = false)
{ {
if (!permissions.HasFlag(ClientPermissions.Kick) && !ban) return; if (!permissions.HasFlag(ClientPermissions.Kick) && !ban) return;
@@ -1036,7 +1045,7 @@ namespace Barotrauma.Networking
msg.Write(ban); msg.Write(ban);
msg.Write(kickedName); msg.Write(kickedName);
client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered); client.SendMessage(msg, NetDeliveryMethod.ReliableUnordered);
} }
public bool VoteForKick(GUIButton button, object userdata) public bool VoteForKick(GUIButton button, object userdata)
@@ -1117,7 +1126,7 @@ namespace Barotrauma.Networking
NetOutgoingMessage msg = client.CreateMessage(); NetOutgoingMessage msg = client.CreateMessage();
msg.Write((byte)PacketTypes.CharacterInfo); msg.Write((byte)PacketTypes.CharacterInfo);
msg.Write(characterInfo.Name); //msg.Write(characterInfo.Name);
msg.Write(characterInfo.Gender == Gender.Male); msg.Write(characterInfo.Gender == Gender.Male);
msg.Write((byte)characterInfo.HeadSpriteId); msg.Write((byte)characterInfo.HeadSpriteId);
+33 -5
View File
@@ -55,6 +55,8 @@ namespace Barotrauma.Networking
name = name.Replace(":", ""); name = name.Replace(":", "");
name = name.Replace(";", ""); name = name.Replace(";", "");
AdminAuthPass = "";
this.name = name; this.name = name;
this.password = ""; this.password = "";
if (password.Length>0) if (password.Length>0)
@@ -551,6 +553,32 @@ namespace Barotrauma.Networking
EndGame(); EndGame();
} }
break; break;
case (byte)PacketTypes.RequestAdminAuth:
string pass = inc.ReadString();
if (adminAuthPass.Length == 0)
{
Log(sender.name + " tried to become admin!", Color.Red);
return;
}
if (adminAuthPass==pass)
{
if (sender.Permissions == ClientPermissions.None)
{
Log(sender.name + " is now an admin.", Color.Yellow);
sender.SetPermissions(ClientPermissions.Kick | ClientPermissions.Ban | ClientPermissions.EndRound);
}
else
{
Log(sender.name + " is no longer an admin.", Color.Yellow);
sender.SetPermissions(ClientPermissions.None);
}
UpdateClientPermissions(sender);
}
else
{
Log(sender.name + " has failed admin authentication!", Color.Red);
}
break;
case (byte)PacketTypes.KickPlayer: case (byte)PacketTypes.KickPlayer:
bool ban = inc.ReadBoolean(); bool ban = inc.ReadBoolean();
string kickedName = inc.ReadString(); string kickedName = inc.ReadString();
@@ -561,7 +589,6 @@ namespace Barotrauma.Networking
if (ban && !sender.HasPermission(ClientPermissions.Ban)) if (ban && !sender.HasPermission(ClientPermissions.Ban))
{ {
Log(sender.name + " attempted to ban " + kickedClient.name + " (insufficient permissions)", Color.Red); Log(sender.name + " attempted to ban " + kickedClient.name + " (insufficient permissions)", Color.Red);
} }
else if (!sender.HasPermission(ClientPermissions.Kick)) else if (!sender.HasPermission(ClientPermissions.Kick))
{ {
@@ -1719,24 +1746,25 @@ namespace Barotrauma.Networking
Gender gender = Gender.Male; Gender gender = Gender.Male;
int headSpriteId = 0; int headSpriteId = 0;
name = sender.name;
try try
{ {
name = message.ReadString(); //name = message.ReadString();
gender = message.ReadBoolean() ? Gender.Male : Gender.Female; gender = message.ReadBoolean() ? Gender.Male : Gender.Female;
headSpriteId = message.ReadByte(); headSpriteId = message.ReadByte();
} }
catch catch
{ {
name = ""; //name = "";
gender = Gender.Male; gender = Gender.Male;
headSpriteId = 0; headSpriteId = 0;
} }
if (sender.characterInfo != null) /*if (sender.characterInfo != null)
{ {
//clients can't change their character's name once it's been set //clients can't change their character's name once it's been set
name = sender.characterInfo.Name; name = sender.characterInfo.Name;
} }*/
List<JobPrefab> jobPreferences = new List<JobPrefab>(); List<JobPrefab> jobPreferences = new List<JobPrefab>();
int count = message.ReadByte(); int count = message.ReadByte();
@@ -143,14 +143,14 @@ namespace Barotrauma.Networking
inc.SenderConnection.Disconnect("The name \"" + name + "\" is already in use. Please choose another name."); inc.SenderConnection.Disconnect("The name \"" + name + "\" is already in use. Please choose another name.");
DebugConsole.NewMessage(name + " couldn't join the server (name already in use)", Color.Red); DebugConsole.NewMessage(name + " couldn't join the server (name already in use)", Color.Red);
return; return;
} }
#endif #endif
if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString())) if (!whitelist.IsWhiteListed(name, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
{ {
inc.SenderConnection.Disconnect("You're not in this server's whitelist."); inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red); DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
return; return;
} }
//existing user re-joining //existing user re-joining
@@ -198,6 +198,10 @@ namespace Barotrauma.Networking
{ {
newClient.SetPermissions(savedPermissions.Permissions); newClient.SetPermissions(savedPermissions.Permissions);
} }
else
{
newClient.SetPermissions(ClientPermissions.None);
}
connectedClients.Add(newClient); connectedClients.Add(newClient);
@@ -63,6 +63,20 @@ namespace Barotrauma.Networking
private string password; private string password;
private string adminAuthPass = "";
public string AdminAuthPass
{
set
{
DebugConsole.NewMessage("Admin auth pass changed!",Color.Yellow);
adminAuthPass = "";
if (value.Length > 0)
{
adminAuthPass = Encoding.UTF8.GetString(Lidgren.Network.NetUtility.ComputeSHAHash(Encoding.UTF8.GetBytes(value)));
}
}
}
private GUIFrame settingsFrame; private GUIFrame settingsFrame;
private GUIFrame[] settingsTabs; private GUIFrame[] settingsTabs;
private int settingsTabIndex; private int settingsTabIndex;
@@ -19,6 +19,8 @@ namespace Barotrauma.Networking
KickPlayer, KickPlayer,
RequestAdminAuth,
Permissions, Permissions,
RequestNetLobbyUpdate, RequestNetLobbyUpdate,
@@ -63,6 +63,41 @@ namespace Barotrauma
return "Structures: " + (MapEntity.mapEntityList.Count - Item.ItemList.Count); return "Structures: " + (MapEntity.mapEntityList.Count - Item.ItemList.Count);
} }
private string GetTotalHullVolume()
{
float totalVol = 0.0f;
Hull.hullList.ForEach(h => { totalVol += h.FullVolume; });
return "Total Hull Volume:\n" + totalVol;
}
private string GetSelectedHullVolume()
{
float buoyancyVol = 0.0f;
float selectedVol = 0.0f;
float neutralPercentage = 0.07f;
Hull.hullList.ForEach(h => {
buoyancyVol += h.FullVolume;
if (h.IsSelected)
{
selectedVol += h.FullVolume;
}
});
buoyancyVol *= neutralPercentage;
string retVal = "Selected Hull Volume:\n" + selectedVol;
if (selectedVol>0.0f && buoyancyVol>0.0f)
{
if (buoyancyVol / selectedVol < 1.0f)
{
retVal += " (optimal NeutralBallastLevel is " + (buoyancyVol / selectedVol) + ")";
}
else
{
retVal += " (insufficient volume for buoyancy control)";
}
}
return retVal;
}
private string GetPhysicsBodyCount() private string GetPhysicsBodyCount()
{ {
return "Physics bodies: " + GameMain.World.BodyList.Count; return "Physics bodies: " + GameMain.World.BodyList.Count;
@@ -89,6 +124,15 @@ namespace Barotrauma
topPanel = new GUIFrame(new Rectangle(0, 0, 0, 31), GUI.Style); topPanel = new GUIFrame(new Rectangle(0, 0, 0, 31), GUI.Style);
topPanel.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f); topPanel.Padding = new Vector4(5.0f, 5.0f, 5.0f, 5.0f);
GUIFrame hullVolumeFrame = new GUIFrame(new Rectangle(145, 26, 400, 100), GUI.Style, topPanel);
hullVolumeFrame.Padding = new Vector4(3.0f, 3.0f, 3.0f, 3.0f);
GUITextBlock totalHullVolume = new GUITextBlock(new Rectangle(0, 0, 0, 20), "", GUI.Style, hullVolumeFrame);
totalHullVolume.TextGetter = GetTotalHullVolume;
GUITextBlock selectedHullVolume = new GUITextBlock(new Rectangle(0, 50, 0, 20), "", GUI.Style, hullVolumeFrame);
selectedHullVolume.TextGetter = GetSelectedHullVolume;
var button = new GUIButton(new Rectangle(0, 0, 70, 20), "Open...", GUI.Style, topPanel); var button = new GUIButton(new Rectangle(0, 0, 70, 20), "Open...", GUI.Style, topPanel);
button.OnClicked = CreateLoadScreen; button.OnClicked = CreateLoadScreen;
+1 -1
View File
@@ -314,7 +314,7 @@ namespace Barotrauma
{ {
return musicClips.Where(x => x != null && x.type == OverrideMusicType).ToList(); return musicClips.Where(x => x != null && x.type == OverrideMusicType).ToList();
} }
else if (Character.Controlled != null && Level.Loaded != null && Level.Loaded.Ruins.Any(r => r.Area.Contains(Character.Controlled.WorldPosition))) else if (Character.Controlled != null && Level.Loaded != null && Level.Loaded.Ruins!=null && Level.Loaded.Ruins.Any(r => r.Area.Contains(Character.Controlled.WorldPosition)))
{ {
return musicClips.Where(x => x != null && x.type == "ruins").ToList(); return musicClips.Where(x => x != null && x.type == "ruins").ToList();
} }
+1 -1
View File
@@ -320,7 +320,7 @@ namespace Barotrauma
if (components.Length!=3) if (components.Length!=3)
{ {
if (!errorMessages) return vector; if (!errorMessages) return vector;
DebugConsole.ThrowError("Failed to parse the string ''"+stringVector3+"'' to Vector3"); DebugConsole.ThrowError("Failed to parse the string \""+stringVector3+"\" to Vector3");
return vector; return vector;
} }