(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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@@ -569,14 +569,12 @@ namespace Barotrauma
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//to make sure the package that contains text files has been loaded before we attempt to use TextManager
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foreach (string missingPackagePath in missingPackagePaths)
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{
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
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DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath));
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}
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foreach (ContentPackage incompatiblePackage in incompatiblePackages)
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{
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DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", incompatiblePackage.Name)
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.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()));
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DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
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new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() }));
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}
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foreach (ContentPackage contentPackage in SelectedContentPackages)
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{
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@@ -955,14 +953,12 @@ namespace Barotrauma
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//to make sure the package that contains text files has been loaded before we attempt to use TextManager
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foreach (string missingPackagePath in missingPackagePaths)
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{
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DebugConsole.ThrowError(TextManager.Get("ContentPackageNotFound").Replace("[packagepath]", missingPackagePath));
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DebugConsole.ThrowError(TextManager.GetWithVariable("ContentPackageNotFound", "[packagepath]", missingPackagePath));
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}
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foreach (ContentPackage incompatiblePackage in incompatiblePackages)
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{
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DebugConsole.ThrowError(TextManager.Get(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage")
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.Replace("[packagename]", incompatiblePackage.Name)
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.Replace("[packageversion]", incompatiblePackage.GameVersion.ToString())
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.Replace("[gameversion]", GameMain.Version.ToString()));
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DebugConsole.ThrowError(TextManager.GetWithVariables(incompatiblePackage.GameVersion <= new Version(0, 0, 0, 0) ? "IncompatibleContentPackageUnknownVersion" : "IncompatibleContentPackage",
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new string[3] { "[packagename]", "[packageversion]", "[gameversion]" }, new string[3] { incompatiblePackage.Name, incompatiblePackage.GameVersion.ToString(), GameMain.Version.ToString() }));
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}
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}
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