(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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@@ -415,7 +415,7 @@ namespace Barotrauma.Networking
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{
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if (endRoundTimer <= 0.0f)
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{
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SendChatMessage(TextManager.Get("CrewDeadNoRespawns").Replace("[time]", "60"), ChatMessageType.Server);
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SendChatMessage(TextManager.GetWithVariable("CrewDeadNoRespawns", "[time]", "60"), ChatMessageType.Server);
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}
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endRoundTimer += deltaTime;
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}
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@@ -728,7 +728,7 @@ namespace Barotrauma.Networking
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if (matchingSub == null)
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{
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SendDirectChatMessage(
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TextManager.Get("CampaignStartFailedSubNotFound").Replace("[subname]", subName),
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TextManager.GetWithVariable("CampaignStartFailedSubNotFound", "[subname]", subName),
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connectedClient, ChatMessageType.MessageBox);
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}
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else
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