(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:02:25 +03:00
parent 51c311aecb
commit 81dd2f3202
72 changed files with 490 additions and 374 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="GameAnalytics.Mono.SDK" version="1.1.12" targetFramework="net45" />
<package id="GameAnalytics.Mono.SDK" version="2.1.6" targetFramework="net45" />
<package id="Microsoft.NETCore.Platforms" version="3.0.0-preview.19073.11" targetFramework="net45" />
<package id="MonoGame.Framework.DesktopGL" version="3.7.1.189" targetFramework="net45" />
<package id="MonoGame.Framework.WindowsDX" version="3.7.1.189" targetFramework="net45" />