(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:02:25 +03:00
parent 51c311aecb
commit 81dd2f3202
72 changed files with 490 additions and 374 deletions
@@ -113,8 +113,8 @@ namespace Barotrauma
if (GameMain.Client != null && interactor == Character.Controlled)
{
var msgBox = new GUIMessageBox("", TextManager.Get("CampaignEnterOutpostPrompt")
.Replace("[locationname]", Submarine.MainSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
var msgBox = new GUIMessageBox("", TextManager.GetWithVariable("CampaignEnterOutpostPrompt", "[locationname]",
Submarine.MainSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
{
UserData = "watchmanprompt"
@@ -125,12 +125,12 @@ namespace Barotrauma
}
else if (leavingSub.AtEndPosition)
{
endRoundButton.Text = ToolBox.LimitString(TextManager.Get("EnterLocation").Replace("[locationname]", Map.SelectedLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
endRoundButton.Text = ToolBox.LimitString(TextManager.GetWithVariable("EnterLocation", "[locationname]", Map.SelectedLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
endRoundButton.Visible = true;
}
else if (leavingSub.AtStartPosition)
{
endRoundButton.Text = ToolBox.LimitString(TextManager.Get("EnterLocation").Replace("[locationname]", Map.CurrentLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
endRoundButton.Text = ToolBox.LimitString(TextManager.GetWithVariable("EnterLocation", "[locationname]", Map.CurrentLocation.Name), endRoundButton.Font, endRoundButton.Rect.Width - 5);
endRoundButton.Visible = true;
}
else
@@ -189,8 +189,8 @@ namespace Barotrauma
{
return;
}
var msgBox = new GUIMessageBox("", TextManager.Get("CampaignEnterOutpostPrompt")
.Replace("[locationname]", leavingSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
var msgBox = new GUIMessageBox("", TextManager.GetWithVariable("CampaignEnterOutpostPrompt", "[locationname]",
leavingSub.AtStartPosition ? Map.CurrentLocation.Name : Map.SelectedLocation.Name),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
{
UserData = "watchmanprompt"
@@ -230,7 +230,7 @@ namespace Barotrauma.Tutorials
} while (!Submarine.MainSub.AtEndPosition || Submarine.MainSub.DockedTo.Count == 0);
RemoveCompletedObjective(segments[6]);
yield return new WaitForSeconds(3f, false);
GameMain.GameSession?.CrewManager.AddSinglePlayerChatMessage(radioSpeakerName, TextManager.Get("Captain.Radio.Complete").Replace("[OUTPOSTNAME]", GameMain.GameSession.EndLocation.Name), ChatMessageType.Radio, null);
GameMain.GameSession?.CrewManager.AddSinglePlayerChatMessage(radioSpeakerName, TextManager.GetWithVariable("Captain.Radio.Complete", "[OUTPOSTNAME]", GameMain.GameSession.EndLocation.Name), ChatMessageType.Radio, null);
SetHighlight(captain_navConsole.Item, false);
SetHighlight(captain_sonar.Item, false);
SetHighlight(captain_statusMonitor, false);