(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:02:25 +03:00
parent 51c311aecb
commit 81dd2f3202
72 changed files with 490 additions and 374 deletions
+12 -48
View File
@@ -226,7 +226,11 @@ namespace Barotrauma
GraphicsWidth = Config.GraphicsWidth;
GraphicsHeight = Config.GraphicsHeight;
if (Config.WindowMode == WindowMode.BorderlessWindowed)
{
GraphicsWidth = GraphicsDevice.DisplayMode.Width;
GraphicsHeight = GraphicsDevice.DisplayMode.Height;
}
GraphicsDeviceManager.GraphicsProfile = GraphicsProfile.Reach;
GraphicsDeviceManager.PreferredBackBufferFormat = SurfaceFormat.Color;
GraphicsDeviceManager.PreferMultiSampling = false;
@@ -250,6 +254,8 @@ namespace Barotrauma
GraphicsDeviceManager.PreferredBackBufferWidth = GraphicsWidth;
GraphicsDeviceManager.PreferredBackBufferHeight = GraphicsHeight;
GraphicsDeviceManager.ApplyChanges();
}
public void ResetViewPort()
@@ -267,10 +273,7 @@ namespace Barotrauma
{
base.Initialize();
DisplayWidth = GraphicsDevice.DisplayMode.Width;
DisplayHeight = GraphicsDevice.DisplayMode.Height;
RequestGraphicsSettings();
ApplyGraphicsSettings();
ScissorTestEnable = new RasterizerState() { ScissorTestEnable = true };
@@ -309,45 +312,8 @@ namespace Barotrauma
#endif
loadingCoroutine = CoroutineManager.StartCoroutine(Load(canLoadInSeparateThread), "", canLoadInSeparateThread);
#if WINDOWS
var gameForm = (System.Windows.Forms.Form)System.Windows.Forms.Form.FromHandle(Window.Handle);
gameForm.Activated += new EventHandler(HandleFocus);
gameForm.Deactivate += new EventHandler(HandleDefocus);
if (WindowActive) { HandleFocus(null, null); }
#endif
}
#if WINDOWS
private void HandleFocus(object sender, EventArgs e)
{
CoroutineManager.StopCoroutines("FocusCoroutine");
CoroutineManager.StartCoroutine(FocusCoroutine(),"FocusCoroutine");
}
private IEnumerable<object> FocusCoroutine()
{
yield return new WaitForSeconds(0.01f);
ApplyGraphicsSettings();
yield return CoroutineStatus.Success;
}
#endif
private void HandleDefocus(object sender, EventArgs e)
{
CoroutineManager.StopCoroutines("FocusCoroutine");
if (GraphicsDeviceManager.IsFullScreen && !GraphicsDeviceManager.HardwareModeSwitch)
{
DisplayMode minMode = GraphicsAdapter.DefaultAdapter.SupportedDisplayModes.First(m => m.Format == SurfaceFormat.Color);
GraphicsDeviceManager.PreferredBackBufferWidth = minMode.Width;
GraphicsDeviceManager.PreferredBackBufferHeight = minMode.Height;
GraphicsDeviceManager.IsFullScreen = false;
GraphicsDeviceManager.ApplyChanges();
Thread.Sleep(100);
}
}
#endif
private void InitUserStats()
{
if (GameSettings.ShowUserStatisticsPrompt)
@@ -584,10 +550,8 @@ namespace Barotrauma
var exePaths = contentPackage.GetFilesOfType(ContentType.Executable);
if (exePaths.Any() && AppDomain.CurrentDomain.FriendlyName != exePaths.First())
{
var msgBox = new GUIMessageBox(TextManager.Get("Error"),
TextManager.Get("IncorrectExe")
.Replace("[selectedpackage]", contentPackage.Name)
.Replace("[exename]", exePaths.First()),
var msgBox = new GUIMessageBox(TextManager.Get("Error"), TextManager.GetWithVariables("IncorrectExe",
new string[2] { "[selectedpackage]", "[exename]" }, new string[2] { contentPackage.Name, exePaths.First() }),
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked += (_, userdata) =>
{
@@ -927,7 +891,7 @@ namespace Barotrauma
{
if (NetworkMember != null) NetworkMember.Disconnect();
SteamManager.ShutDown();
if (GameSettings.SendUserStatistics) GameAnalytics.OnStop();
if (GameSettings.SendUserStatistics) GameAnalytics.OnQuit();
base.OnExiting(sender, args);
}
}