(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:02:25 +03:00
parent 51c311aecb
commit 81dd2f3202
72 changed files with 490 additions and 374 deletions
@@ -118,27 +118,21 @@ namespace Barotrauma
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "font":
if (Font == null) { continue; }
Font.Size = GetFontSize(subElement);
break;
case "smallfont":
if (SmallFont == null) { continue; }
SmallFont.Size = GetFontSize(subElement);
break;
case "largefont":
if (LargeFont == null) { continue; }
LargeFont.Size = GetFontSize(subElement);
break;
case "objectivetitle":
if (ObjectiveTitleFont == null) { continue; }
ObjectiveTitleFont.Size = GetFontSize(subElement);
break;
case "objectivename":
if (ObjectiveNameFont == null) { continue; }
ObjectiveNameFont.Size = GetFontSize(subElement);
break;
case "videotitle":
if (VideoTitleFont == null) { continue; }
VideoTitleFont.Size = GetFontSize(subElement);
break;
}