(0c86b4b28) Revert "Don't reset the los if there is no client (single player). Fixes los resetting between game sessions (less tedious debugging)."
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@@ -26,7 +26,7 @@ namespace Barotrauma
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}
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else if (state != InfectionState.Active && Character.Controlled == character)
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{
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GUI.AddMessage(TextManager.Get("HuskActivate").Replace("[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
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Color.Red);
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}
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}
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@@ -606,7 +606,7 @@ namespace Barotrauma
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.ThenByDescending(a => a.Strength).FirstOrDefault();
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if (affliction.DamagePerSecond > 0 || affliction.Strength > 0)
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{
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var limbHealth = GetMathingLimbHealth(affliction);
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var limbHealth = GetMatchingLimbHealth(affliction);
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if (limbHealth != null)
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{
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selectedLimbIndex = limbHealths.IndexOf(limbHealth);
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