Unstable 0.15.15.0 (and the one before it I forgor)
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@@ -68,13 +68,13 @@ namespace Barotrauma
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Projectile projectile = (entity as Item)?.GetComponent<Projectile>();
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if (projectile == null)
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{
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DebugConsole.NewMessage("Non-projectile using a delaytype of reachcursor", Color.Red, false, true);
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DebugConsole.ShowError("Non-projectile using a delaytype of reachcursor");
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return;
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}
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if (projectile.User == null)
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{
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DebugConsole.NewMessage("Projectile: '" + projectile.Name + "' missing user to determine distance", Color.Red, false, true);
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DebugConsole.ShowError("Projectile: '" + projectile.Name + "' missing user to determine distance");
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return;
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}
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@@ -108,7 +108,7 @@ namespace Barotrauma
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if (projectile == null)
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{
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#if DEBUG
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DebugConsole.NewMessage("Non-projectile using a delaytype of reachcursor", Color.Red, false, true);
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DebugConsole.ShowError("Non-projectile using a delaytype of reachcursor");
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#endif
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return;
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}
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@@ -116,7 +116,7 @@ namespace Barotrauma
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if (projectile.User == null)
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{
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#if DEBUG
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DebugConsole.NewMessage("Projectile " + projectile.Name + "missing user", Color.Red, false, true);
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DebugConsole.ShowError("Projectile " + projectile.Name + "missing user");
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#endif
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return;
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}
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