Unstable 0.15.15.0 (and the one before it I forgor)
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@@ -105,6 +105,15 @@ namespace Barotrauma
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[Serialize(120.0f, true)]
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public float AllowedRetaliationTime { get; set; }
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[Serialize(5.0f, true)]
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public float DangerousItemContainKarmaDecrease { get; set; }
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[Serialize(defaultValue: true, true)]
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public bool IsDangerousItemContainKarmaDecreaseIncremental { get; set; }
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[Serialize(30.0f, true)]
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public float MaxDangerousItemContainKarmaDecrease { get; set; }
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private readonly AfflictionPrefab herpesAffliction;
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public Dictionary<string, XElement> Presets = new Dictionary<string, XElement>();
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