Unstable 0.15.15.0 (and the one before it I forgor)
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@@ -60,5 +60,10 @@ namespace Barotrauma
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{
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GameMain.NetworkMember.CreateEntityEvent(this, new object[] { NetEntityEvent.Type.UpdateMoney });
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}
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partial void OnTalentGiven(string talentIdentifier)
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{
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GameServer.Log($"{GameServer.CharacterLogName(this)} has gained the talent '{talentIdentifier}'", ServerLog.MessageType.Talent);
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}
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}
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}
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